[REL] Zolder 2016

Discussion in 'Locations' started by Mauro, Nov 16, 2017.

  1. Mauro

    Mauro Registered

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    Last edited: Dec 7, 2017
  2. Rastas

    Rastas Registered

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    Thank you :)
     
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  3. Postipate

    Postipate Registered

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    Nice!!

    Cant wait to have time to test
     
  4. krusti

    krusti Registered

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    Wow i was just working on it for personal purposes! :D Thanks!
     
  5. Obbzy_XR_

    Obbzy_XR_ Registered

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    Thanks. Looks nice.
     
  6. philrob

    philrob Registered

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    thank y0u paulmarc
     
  7. Paulmarc

    Paulmarc Registered

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  8. Bernd

    Bernd Registered

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    Can it be that there is no downloadlink on the linked site?
    The post there is from yesterday and it says that the download is available in 10 minutes.
    Where can i find the download-link?
     
  9. ceecee

    ceecee Registered

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    Refresh your page, I just downloaded v1.03
     
  10. Bernd

    Bernd Registered

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    Thank you ceecee, my default setting is, that sites get refreshed automatically, everytime i visit them, to avoid that sites load from the old cache. ;)

    But you are right, the link is there now. :)
     
  11. Paulmarc

    Paulmarc Registered

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    V1.03 was being uploaded minutes ago, perhaps you visited the page when link was not avalable yet. Now it is :).

    ceecee: make sure you downloaded the last v1.03 file uploaded a few minutes ago, the one tittled Zolder2016dx11_v1_03.rfcmp
    Cheers.
     
    Last edited: Nov 17, 2017
  12. GrimDad

    GrimDad Registered

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    Thanks Paulmarc!
     
  13. ceecee

    ceecee Registered

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    Thanks Paulmarc, thats the one I have.
    Thank you for the update, looking forward to running a GT3 race there ! ;)
     
  14. LokiD

    LokiD Registered

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    so whats the verdict on this re: ai paths visuals etc. up there with Bathurst suzuka etc?
     
  15. Eddy

    Eddy Member

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    Imho yes it is. Did a gt3 testrace against AI last night and next to being great fun it is good quality.
     
  16. Flaux

    Flaux Registered

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    Looks grey-ish, has a strange real-road, flickering on some of the big billboards, some pop-ups all around the track but otherwise great quality.
     
  17. fsuarez79

    fsuarez79 Registered

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    I agree with the grey-ish looks and strange real road. I'm in DX9 so keep that in mind as I don't know it would look any different in DX11 but the asphalt is way too dark and even after a few laps it still felt icy.
     
  18. LokiD

    LokiD Registered

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    any chance on workshop please?
     
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  19. fsuarez79

    fsuarez79 Registered

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    @Paulmarc
    Thanks for updating the textures!! Looks and feels great now.
    Also thanks for Zhuhai, fantastic job!! I was hoping someone would make that track :)
     
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  20. Mauro

    Mauro Registered

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    Added Steam link in open post

    Changelog to current 1.1 version
    -v1.1: dx11 rfactor2 version, wind generators and solar panels added as they appear in/around the real track nowadays.

    -v1.05: dx11 rfactor2 version, some banners have been fixed (no more flickering).

    -v1.04: dx11 rfactor2 version, road textures and real road improved, some visual bugs fixed.

    -v1.03: dx11 rfactor2 version, it includes missing reflections, all textures and lighting reworked, shadows reworked.

    -v1.02: dx11 rfactor2 initial version.
     
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