We should also make it clear we're not dismissing the potential difficulty with needing a net connection for a LAN party; it seems reasonable that many places currently used have no landline net connection at all (since you currently don't need one), so playing rF2 in a similar manner will need either a wireless solution or a new location. On the upside, you don't need a connection that is big enough to handle the game traffic. We won't know for sure until we try it, but it may be a simple dial-up connection from a single computer on the LAN will be enough to get everyone logged in and connected to the server, at which point the LAN handles everything. If the connection is very slow it might just delay the server-joining process a few seconds, but shouldn't actually 'break' anything. So, the requirements have changed a bit... same as for the PC requirements, same as for needing a controller (perhaps not strictly true, but I couldn't imagine returning to keyboard control now). Times change, situations change, there isn't really a principle at stake here. Even playing online at all might well be beyond anyone unable to get broadband judging by the figures Tim gave on server requirements, but if things don't move forward at all we'd still be playing Indy 500 and only dreaming about racing each other.