Maybe 5000€ if really really worth it. I want to take my sim fun to the next level in the next 2 years or so. I will get on the VR 2nd gen and add in a sim motion and I must start researching now. I want it "ready to run" because I don't have the space, time or knowledge to go DIY. There are 2 types of sim motion machines: 1) Seat movers (example, the Next Level Racing V3). This type of machine only moves the seat, not the wheel, shifter and pedals. These are limited to 2DOF as far as I know. 2) Full motion: These move the entire thing (seat, wheel, pedals, shifter). Example: The ProSimu T1000. I would really go for the T1000. I don't think you can't afford missing on the traction control feel given by the extra DOF compared to a 2DOF, that must feel great and add deeper feel compared to not feeling traction loss at all. 3DOF seems like the best bang for the buck, not sure how 4DOF or 5DOF would feel and if it's worth the extra money (and also extra money on the electricity bills, extra noise due more actuators, extra money on fixing dead actuators in the long term...etc) I would be typically worried that the actuators aren't snappy and fast enough but it seems the T1000 has a short range of motion and it's really subtle which should be enough to trick your brain into feeling G forces and due the short-ish range of motion you shouldn't feel lag even if it uses budget actuators, compared to ridiculous things like these: which require super fast and snappy actuators in order to not lag + a lot of electricity. The only thing I don't like about the T1000 is the noisy actuators. They resemble a pack chirping birds and that may be too irritating. Wouldn't like to need to wear headphones all the time while playing. Also hopefully the next VR headsets don't add the supraural headphones which are annoying as hell, I would like circumaural isolating headphones. I definitely don't want the weight of my own Seinnheiser headphones+VR headset at the same time... So these two are the options im considering. What do you think?