Exactly. And one can say "ISI uses it wrong", but that´s also up to personal taste or what the developer want. And in this case, the dev seem to don´t want to hear the car sounds all over the track maybe because it can get annoying. However I agree that ISI does not do the best job with game-sound. Begins at usage of Miles and end with bad samples. But the engine itself is not the weak point! By the way: R3E uses Miles too, not?