UnitedRacingDesing presents...

Discussion in 'Vehicles' started by UnitedRacingDesign, Dec 5, 2012.

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  1. UnitedRacingDesign

    UnitedRacingDesign Registered

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    @TIG_green car shine is diferent from track to track, well best one for me is mills and no other track is so good in that.

    @EraZr1 that looks interesting.
     
  2. EraZr1

    EraZr1 Registered

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  3. YeappMr

    YeappMr Registered

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  4. Muxi-Mux

    Muxi-Mux Registered

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    Hi Ales, i have just a short suggestion.
    A Onboard-Cam like Onboard DTM Valencia HD would be nice for replays or watching opponents.
    And is there a way to disable or better to reduce the heat haze from the exhausts? I find that effect a bit overdone. At half throttle it looks really cool, but at full throttle it´s too much (for me).
     
  5. gniewko

    gniewko Registered

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    I would like to use the old car sounds, it probably is impossible, isn't it? in rf1 I only had to change some lines in the *.sfx file ...
     
  6. Bernd Böhm

    Bernd Böhm Registered

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    And here the DRS Test from the Maures

     
  7. pas74

    pas74 Registered

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    hi i got the full version:

    graphics seems to better than before!! i really like the chrome effect of the maures.....



    ffb&physics very good...

    A.I. good balance..

    but there is a bug with the enviromental ambient reflection.on the car.....it looks "jerky"...it's strange cause it happens at random ..could you fix it?
     
  8. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Thx,

    Am could you explain that bit more with reflections, actually a screen would be best.
     
  9. UnitedRacingDesign

    UnitedRacingDesign Registered

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  10. PetraGTC

    PetraGTC Registered

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    Absolutelly brilliant mod, very nice close pack racing :)
     
  11. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Thx

    For painters, CHROME & MATT skins should be used only on those cars, only so you will get best effects becase those use own shape with material settings only for that purpose and this goes for one matt colored Bayro and one Maures plus one chrome for Maures.
    The best way is you open up our TEAM.mas files and check the skins/alphas and veh files to see what cars are using.
     
  12. pas74

    pas74 Registered

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    maybe to explain should be better a video....i will try...
     
  13. EraZr1

    EraZr1 Registered

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  14. PetraGTC

    PetraGTC Registered

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    It look like u painted the alt skin onto a car which was matte, so the alt skin "takes" the matte's car properties (spec maps, cubemap etc)
     
  15. EraZr1

    EraZr1 Registered

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  16. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Could we lock this thread down? Ill open new one when this done so we have new clean one for T5.
     
  17. PorscheMR6

    PorscheMR6 Registered

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    Durge, are you here?
    Someone is trying to hide your brilliant investigations by removing it from the first thread list page. :eek:
     
  18. pas74

    pas74 Registered

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    here we are the 2 videos:

    the first with reflection ok

    1 video:



    the second with the bug

    2 video:


    with this t5 mod rfactor 2 has made another step !

    i really like this mod!! (and the chrome effect!!!!)
     
    Last edited by a moderator: Mar 27, 2013
  19. UnitedRacingDesign

    UnitedRacingDesign Registered

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    That looks interesting, both same tracks? I remember i had this once but it happened becase of vsinc actually, try to make it off. This seem to be more rf2 related and its very visible on this car.
    The problem is i cant do nothing about it actually, the material is using a cube map to assign reflection and those reflections are done by track modders and game itself projects them on the cars.

    This could be posted in rf2 bug reports to, unless it wasnt allready.
     
  20. Jamezinho

    Jamezinho Registered

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    Ales - will it be possible to adjust the angle of the mirrors in cockpit view?
     
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