Track Dev Update: Announcing Toban Raceway Park

Discussion in 'News & Notifications' started by Luc Van Camp, Feb 14, 2016.

  1. krulkrul

    krulkrul Registered

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    Yes, it's that corner. But in modded versions it looked the same from the outside, but it was very different when driving on it. In the original you reach the corner going downhill and turning to the right, you need to brake after a little jump that unsettles the car, and then you slap the car to the left and let it slide a bit and lean the car in the kerbs. It's difficult to explain writing, but driving and taking that corner OK it's awesome. I hope it's the same in the new version.
     
  2. Tuttle

    Tuttle Technical Art Director - Env Lead Staff Member

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    Surface is using rF2 standards, but built using the same survey as rF1... :)

    Not sure what you mean with "modded versions". AFAIK versions available are just conversions from rF1, so they should be the same as rF1. BTW, doesn't matter, you'll drive the real one. ;)
     
  3. krulkrul

    krulkrul Registered

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    I tried other versions of Toban in other simulators a while ago (I don't even remember where) and they were wider and more flat.

    Well, it doesn't matter now. My body is ready is for Toban, and the fact that it's made like an old circuit excites me more. Keep up the good work!
     
  4. K Szczech

    K Szczech Registered

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    I doubt there is any other circuit with similar history... ;)
     
  5. adamfarmer

    adamfarmer Member

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    "Couple of extra @rFactor2 TOBAN shots that weren't included in the announcement. So nice to be able to write TOBAN!"

    [​IMG]
    [​IMG]

    "More unpublished shots from the Toban announcement ... nothing new, work in progress, etc."

    [​IMG]
    [​IMG]

    "Wind powered "Tobanator" watching over Toban Grand Cru vineyard ..."

    [​IMG]
     
  6. Marc Collins

    Marc Collins Registered

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    The painted curbs look especially authentic.
     
  7. FatCity

    FatCity Registered

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    +1 Who says we need DX12 when they've got it looking like this
     
  8. WhiteShadow

    WhiteShadow Registered

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    Screenshot is screenshot. In game looks nothing like this :(
     
  9. F1 2004

    F1 2004 Registered

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    With DX12 is the performance better.
     
  10. Tuttle

    Tuttle Technical Art Director - Env Lead Staff Member

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    Screenshot IS ingame. If you race the same time, same settings, with clean weather, it will looks the same.

    It's a while I see you posting disinfo stuff, please, can you stop it?
     
  11. RoWo

    RoWo Registered

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    Sorry, my English is not the best. What means "Toban is coming soonishly soon ... ish."?
     
  12. Luc Van Camp

    Luc Van Camp Track Team Staff Member

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    Soon, but no planned release date for it yet.
     
  13. Cozza

    Cozza Registered

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    well its not gonna look like that for me. Because I'm gonna be driving past it fast instead of stopping and looking at the textures ;)
     
  14. bwana

    bwana Registered

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    +1 . throw a sunset in and it will look sublime.
     
  15. 88mphTim

    88mphTim Staff Member

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    It looks completely like this, because this *is* ingame.
     
  16. tjc

    tjc Member

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    Dude... seriously!? :p
     
  17. kro388th

    kro388th Registered

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    This is great news ! I cant wait ! Ahh the memories ....

    By any chance will we have the "Toban Reverse" like we had in rf1 ?

    Thanks guys !! ;-)
     
  18. Lazza

    Lazza Registered

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    lol

    I hit "Reply" to that post on 3 separate occasions, started writing a response, and then decided I didn't want to jump on something WS said, again. I'll never understand why people (in general) feel a need to be all or nothing; it's actually pretty easy to be critical of aspects that aren't up to scratch (matter of opinion) without making blatantly incorrect statements about everything else, but it hardly seems to go that way.

    Of course there's another side to this; the unedited screenshots thread has shots that I think do surprise people, and while that's probably partly an FPS/hardware issue it's also just that you don't pay that much attention to how things look when you're driving. If I didn't know any better I'd think the Replay mode has better graphics than realtime, because when you have a chance to look around instead of aiming for the next apex or braking marker you go "wow, that looks great!" :eek:
     
  19. WhiteShadow

    WhiteShadow Registered

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    Yes you are right, "If you race the same time, same settings, with clean weather, it will looks the same."

    Toban screenshots are taken with high settings and they look brilliant but I don`t think that there are many who are able to use settings like this when they are racing (Ingame).
    My QUOTE was to FatCity "Who says we need DX12 when they've got it looking like this" and I was thinking performance DX9 vs DX12 but unfortunately I did not express my thoughts as I should.

    Sorry for the confusion I have caused.
     
  20. ForthRight

    ForthRight Registered

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    Looks really nice.

    Can't wait to drive this track in rFactor 2 with my Skippy. :)
     

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