Track AIWs

Discussion in 'Third Party Content' started by t0p5ecret, Sep 17, 2019.

  1. memoNo1

    memoNo1 Registered

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    Hi Mark.
    Have you take a look?
     
  2. Manfredk2

    Manfredk2 Registered

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    Sure, do the other "workarounds" work?
     
  3. RoboCAT10

    RoboCAT10 Registered

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    Yes they seem to have worked fine, I didn’t get any issues.
     
  4. davehenrie

    davehenrie Registered

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  5. Manfredk2

    Manfredk2 Registered

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    I already sent Mike a PM yesterday
     
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  6. Manfredk2

    Manfredk2 Registered

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    Speaking of the workshop Long Beach: it took 10 seconds to find the issue why the AI is braking at the start/finish line. A fix as rfcmp could be found in the well known AIW folder for download
     
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  7. atomed

    atomed Member

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    You are on fire :cool:
     
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  8. Manfredk2

    Manfredk2 Registered

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    better than get fired ;)
     
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  9. Manfredk2

    Manfredk2 Registered

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  10. RoboCAT10

    RoboCAT10 Registered

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  11. Lars

    Lars Registered

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    thx for the update; but with 1.01 now they are still braking slightly short after the green flag (rolling start).. and, other than before, arent able to catch up to the safety car on the formation lap . maybe you can take another look...?
    thank you
     
  12. Manfredk2

    Manfredk2 Registered

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    They cant catch the safety car because they are starting the formation lap behind the hairpin and therefore way behind the safety car. This has also not worked with the original AIW.

    It set this so that they start formation lap from the grid positions and directly behind the safety car.

    This is why the AI braked. The speed index of the marked waypoint forces the AI to brake. Changed also the waypoint in the curve to full throttle.
    Screenshot 2022-05-14 222753.jpg

    There is also no correct left and right path so the AI will follow the safety car in one row. Will record both paths tomorrow
    20220514222934_1.jpg
     
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  13. Lars

    Lars Registered

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    thank you, very nice!!! only one hint: before they also started way behind the safety car as you mentioned, but closed up quickly and catched up on the backstretch...i experienced that in some races.
     
  14. vava74

    vava74 Registered

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    THANK YOU!!
     
  15. Manfredk2

    Manfredk2 Registered

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    Next try for Long Beach available in the well known AIW folder. Now with different left and right path. Had some troubles to get them around the hairpin at formation lap. Uninstall previous fix first.
     
  16. olligreen

    olligreen Registered

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    maybe a dumb question,...but, what is "the well known AIW folder"? :D
    and: are you talking about the long beach version from LuisB from workshop?
     
    Last edited: May 17, 2022
  17. Manfredk2

    Manfredk2 Registered

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  18. Manfredk2

    Manfredk2 Registered

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  19. Manfredk2

    Manfredk2 Registered

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  20. Manfredk2

    Manfredk2 Registered

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    Because i am lazy i tried something new. I used the AI calibration/learning in devmode and let the AI run some laps. Recorded this run and generated from this replay a new fastest path. The AI gained some time. I had to do some corrections on two turns where the AI was to aggressive

    So here is an update for one of my favorite tracks Trembling Mountain (aka Mount Tremblant): https://mega.nz/file/3sNXUYJR#WMsYPaggDdmjjkgqoxhN3LqJQjNCgdschOtoFdvLLqY - also on the well known AIW folder. New AIW for the 24h, national and club layout (all with the chicane version). Some feedback is welcome
     
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