SOLVED rFactor2 Dedicated.exe doesn't work.

Discussion in 'Hosting Help' started by Bryan Birtwell, Jul 23, 2014.

  1. Bryan Birtwell

    Bryan Birtwell Registered

    Joined:
    Jan 12, 2012
    Messages:
    620
    Likes Received:
    29
    Help.

    The rFactor2 dedicated.exe doesn't work anymore... even after taking the space out of the file name.

    It tells me that there are no mods found or installed... LIER!

    I can't go through the launcher because the copy on my server isn't a registered copy.

    I can't register the copy on the server because it gets IsI upset.

    I wouldn't anyways... the launcher is a needless resource hog if you're just running a server.

    I don't know what to do except go back to 770.

    Help.
     
    Last edited by a moderator: Sep 29, 2014
  2. Emery

    Emery Registered

    Joined:
    Oct 24, 2010
    Messages:
    3,035
    Likes Received:
    1,654
    This may sound like an obvious question: Does Mod manager concur that you have content installed?
     
  3. Bryan Birtwell

    Bryan Birtwell Registered

    Joined:
    Jan 12, 2012
    Messages:
    620
    Likes Received:
    29
    Yes, Mod Manager showed nothing installed when I first moved my old Packages folder over to the new build.

    I then installed them all, the way I've always done from the beginning, and all vMODs and components show as being installed.

    They changed/broke something.

    Thanks for the response,

    Bryan
     
  4. Emery

    Emery Registered

    Joined:
    Oct 24, 2010
    Messages:
    3,035
    Likes Received:
    1,654
    So my next thought is your multiplayer.json (or something) doesn't have the path to the content anymore.

    Edit: There's a command line option for setting the path that you could try
    +path=<relative or absolute path>
    Informs the simulation of the location of data files required for proper
    operation.
     
  5. Bryan Birtwell

    Bryan Birtwell Registered

    Joined:
    Jan 12, 2012
    Messages:
    620
    Likes Received:
    29
    Update... I have no clue to what fixed it... Dave at NRT must have fixed it last night because, the server is up and running as I type this.

    THANKS DAVE!!!
     

Share This Page