Rfactor2(.5) New UI (Video)

Discussion in 'General Discussion' started by memoNo1, Aug 31, 2019.

  1. marvelharvey

    marvelharvey Registered

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    Off the top of my head:
    -Adjusting the rearview clip plane distance
    -Forcing opponent texture quality
    -Lowering garage detail
     
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  2. 2ndLastJedi

    2ndLastJedi Registered

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    The rear view clip is the best!
    I asked incase I'm missing something :)
     
  3. 2ndLastJedi

    2ndLastJedi Registered

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    I thought Nords was the known abbreviation. Nos works though.
     
  4. Patrick Schumacher

    Patrick Schumacher Registered

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    NOS is a common abbreviation in Germany.
     
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  5. Remco Majoor

    Remco Majoor Registered

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    We're not in germany here though. Internationally it's know as the Nords, because NOS means something different ;)
     
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  6. Patrick Schumacher

    Patrick Schumacher Registered

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    I was just answering on a question. If Nords or NOS/NoS, it is excactly the same.
     
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  7. AMillward

    AMillward Registered

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    I've asked twice. No answer :'(
     
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  8. Nielsen

    Nielsen Registered

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    Hahaha. Good one.
    I just cant stop laughing:D:D
     
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  9. Remco Majoor

    Remco Majoor Registered

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    They got the message, @Christopher Elliott will put his on ebay later.

    They are now asking about if we like esports like shirts, or normal t-shirts?

    Or fedoras
     
  10. Christian Wolter

    Christian Wolter Registered

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    This proves several points at the same time:

    You have no idea about programming
    You have no respect for the work of others
    You favor a racing game due to its "better" UI
    That brings me! to laugh
     
  11. Ari Antero

    Ari Antero Registered

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    Indeed, iRacing new UI has been in beta and running side by side with old UI for 2 years now,
    and who knows how long it was in development before beta. ;)
     
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  12. Filip

    Filip Registered

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    Is it fully working and functional?
     
  13. hitm4k3r

    hitm4k3r Registered

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    Works ok, but it also crashed a few times on my end and it looks a bit messy in places due to too much stuff and colours on the screen, wich is mostly down to the fact that they cramp all their series logos in one screen. If people are fine with the iRacing UI they will certainly be fine with the new rF2 UI, given that it runs stable. But that needs to be seen. Bit of a shame that there wasn't anything shown about the competition UI and the MP hosting. Something that isn't working well in iRacing is the fact that the garage and ingame UI looks completely different compared to the launcher, so there is no consistency as within AC for example. From what I have seen, S397 got that right aswell.
     
    Last edited: Sep 4, 2019
  14. AMillward

    AMillward Registered

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    Think there'll be some comp structure news at the end of the week.
     
  15. Remco Majoor

    Remco Majoor Registered

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    They might say what they already told us this expo in their dev dairy. Don't think there will be much more
     
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  16. PUGS

    PUGS Registered

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    I am a new owner of rFactor 2 and I love everything about this game so far except the UI. Especially when it comes to adding custom skins which feels borderline, nightmarish. Is this something that will be addressed with the new UI?
     
  17. memoNo1

    memoNo1 Registered

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    In any case, everything in this direction should be simplified for the user.
     
  18. ADSTA

    ADSTA Registered

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    @PUGS
    Just don't hold your breathe expecting a lot of new options in the initial release of the new UI.
    Once released and the inevitable bugs fixed hopefully complaints and similar long standing issues like yours will be addressed.
     
  19. t0p5ecret

    t0p5ecret Registered

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    Might get me into online racing again.
     
  20. Norbert Sajtos

    Norbert Sajtos Registered

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    Regarding to the new UI. It looks absolutely fantastic, but we need more fixes, like...

    1. I'm just hoping that the devs will finally come out with a good solution for VR headset usage as well.
    - Just check Project Cars 2, it handles the VR the best way. It's like the theater mode when you can see movie canvas in VR, but you are not forced to use your VR headset while messing with the car setup, etc. because on the monitor screen you can see only the "canvas" which is not moving with the headset movement.
    - And with the current beta version it's true that loading times are way faster, but during loading you can only see the last frozen frame in the headset. It simply drives my eyes crazy.

    2. Mirror and seat adjustment
    - Why do we have to set the mirrors and the seat for the same car but with different vinyls???
    - It's not priority, but would be so good to have the option in VR that the mirrors would follow the head movement as well.

    Devs, if you read this, please consider the above ideas to implement as soon as possible, I think I'm not the only one who would like to see these functions in the game.
     

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