Not a big deal, but been there at least since Build 342. That's the oldest one I could quickly find![]()
I did some Laps with the AI and played with the AI Limiter Slider.I think the Limiter may have a bigger effect on Oval Racing hence its inclusion to the Menu shortly before the NASCAR comes out, especially as the JSON has the line: limiting used to make racing closer but also make more driver differences on flat-out tracks
I'm not 100% sure but I don't recall seeing the bolded bit in previous Builds (but then I've never really fiddled with this setting, always concentrated on RCD instead), could be wrong though, would be nice to get a bit of clarification from ISI as to its proper purpose seeing as it's now a proper option in game.
I did a quick test last night at Malaysia with the Civics and noticed a change from 0% -> 100%, will try an Oval later if I get time.
I did some Laps with the AI and played with the AI Limiter Slider.
My settings where: Strength 99%, Aggression: 21%, AI Limiter 30%
URD T5 & Road America
In Session Practice i was on the AI`s Pace. In Session Qualify the AI`s where up to 3 Seconds! faster, than in the Practice Session. It would be really appreciated, to get more Information about this Slider...
Check your PM`s...Maybe someone in the know would respond here, since the 946 thread is a bit dead, except for the few good guys who tried their best to help.
Build 946 - where can we find it? We have a race on Sunday, and a few new guys have joined who have already updated to 982, but they need to downgrade to 946.
Tim? Anyone?
Thanks in advance.
Check your PM`s...
In Session Practice i was on the AI`s Pace. In Session Qualify the AI`s where up to 3 Seconds! faster, than in the Practice Session. It would be really appreciated, to get more Information about this Slider...
It is not available for this version (See in the first post, there N/A)I think you did not understand me.
What i am looking for is for the full file. I want to download the full file of rF2. Not the lite file.
AI Limiter is there since rF1, now they put a slider in the game.
AILimiter = 1 - the game core will artificially limit the race leader performance in order to create a "closer" race. Less field spreading.
AILimiter = 0 - there's no limiting at all, if you have drivers and cars that are much faster than others than the field will spread quickly.
And then you have the graduation between both.
I always use AILimiter=0 (real AI performances).
AI Limiter is there since rF1, now they put a slider in the game.
AILimiter = 1 - the game core will artificially limit the race leader performance in order to create a "closer" race. Less field spreading.
AILimiter = 0 - there's no limiting at all, if you have drivers and cars that are much faster than others than the field will spread quickly.
And then you have the graduation between both.
I always use AILimiter=0 (real AI performances).
I have changed my ViewParams to
Code:SubViews=2 UseSubViewParams=1 ViewParams=(0.530000, 0.295000, 0.680000, 45.000000, 0.040000) \\ screen width (m), screen height (m), eye distance (m), side angle (deg), bezel gap (m)
Since doing this onboard is gr8 but all the TV camera views have very long shots now. Is there anyway of fixing this?
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