hardtohandle
Registered
Guys. I am no complainer, I very rarely go around complaining about anything much. I am no stickler for detail, I do not go getting on my high horse about small things.
It seems that after more than 1 month out of action, ISI have not yet got to the bottom of the 930 problems. That does not annoy me, it is a complex problem, what annoys me is the lack of any plan B to keep the sim a reliable platform for racing on for the user base at large, not just some percentage of it. http://isiforums.net/f/showthread.p...-bar-maxed-out?p=347347&viewfull=1#post347347
It was one year ago today I was posting on here that there is no join button, the entire multiplayer was out then for at least 4 weeks. Incredible. ISI could have rolled out a previous build at any point in time in order to keep the multiplayer alive and they chose not to. That was their choice, they chose to leave the multiplayer to rot for a very long time.
Now this CPU spike problem, it affect a minority of players and their games are bricked again for the purpose of multiplayer racing. It is not 1 or 2 % of players, it is pretty sizeable chunk of at least, enough to have serious impact on peoples leagues. 10% - 15% of user base I would guess, perhaps more.
Therefore during the last year, the game has been in an unplayable state for over 2 months - THAT IS WHOLLY UNACCEPTABLE. For each and every day of those months ISI had the solution in their hands all of the time - to roll back to the previous build, or to fix the problems. They did neither. The option that leagues can roll back individually to a previous build is there all the time of course. Players want to compete in different leagues, go into various servers, there is very limited number of players around anyway at the best of times when we are all on the same build - that is simply not an acceptable solution to me, that merely an acceptance of failure. I will never accept that.
ISI need to ensure that the current build works well enough for everybody to hold races with - and with all the drivers they had planned to race. If the build cannot do that they need to FIX IT or ROLL IT BACK TO PREVIOUS BUILD. We all need to be racing on the same build for the multiplayer to be vibrant.
This product is a Racing Sim with multiplayer, we use it to hold races online often in fixed groups of drivers in championships. Regardless of how advanced RF2 features are, I do not find it unreasonable to consider the following to be the absolutely minimum levels of functionality required to consider the game fit for purpose :
1) You can do the online race, everybody can get in the server, there are no bugs serious enough to cause anybody not to have a decent game experience. Everybody gets in the server, everybody does the race, everybody exits the server.
2) You can do so 12 months a year. Not 10. 12.
That is all I ask. I do not like it much when there are 100 other problems too, but so long as every body can join the server, do the race and nothing silly happens that is within the sphere of ISI's control in the software to prevent that - and I want it 12 months a year - then these very basic minumum requirements are met. The product can be considered fit for it's purpose.
I was talking here about the multiplayer in general, I have to ask myself : Is it the case that until this game is 100% finished, that ISI SIMPLY DO NOT CARE one little bit about the general health of the multiplayer? Perhaps until it is complete, they simply do not care, I expect that is not the case but you must be able to understand why I might end up feeling that way. It is because that is the reality of my experience for 2 years now. Perhaps they view existing players as nothing more than glorified testers condemned to be suffering all the of time. THIS PRODUCT COME OUT OF BETA NEARLY 2 YEARS AGO WE ARE ENTITLED TO A PRODUCT THAT WORKS. Perhaps it is the case that ISI see us paying customers as nothing more than test monkeys to be kicked all around the park for years whilst they concentrate on their developments to which we all play strictly second fiddle - NO! I say it again, it is no longer BETA, we are entitled for the basic minimum requirements to be met now and THEY ARE NOT.
Like countless other leagues, we have a group of drivers, they practice an awful lot, many of us take simracing pretty seriously as we know. Practicing for hours, making a setup it all takes a lot of time. And for what? To only stand a 90% chance of successfully entering the server for the race? To only have an 85% chance that the build of they day will actually work well enough to race? Is it OK for drivers to complete in a championship for 3 months only to find the drop down the leader board like a stone during the final 1 month because the game suddenly become unfit for purpose, or the server is bugged? NO IT IS NOT. Never mind all the countless hours many spend fiddling around with the servers.
Now please look at this. http://isiforums.net/f/showthread.p...llowed-to-know?p=346971&viewfull=1#post346971 Here we can see how sensitive Tim is to having HIS time wasted. He is prepared to ban anybody from this forum purely for wasting his time alone. Fair enough. Now reap what you sow Tim. We are all here fooling around trying for hours to get these vmods and servers up and running which they often refuse to do for mysterious reasons, bugs bugs bugs every way you turn there are bugs. I never complained about that. And then what do we find? The multiplayer is trashed for 4 weeks, no fix, no roll back. The championship is ruined. Now this build a serious chunk of players are simply not able to start a race with it. Over 1 month now. No fix, no roll back. Guys that put in hours of practice a week for months, suddenly out of the championship because you screwed up again, and you refuse to fix the problems or roll the build back.
If I am going to spend my time organising championships on this sim, I would like at least for the sim to work to the very basic levels required for people to do the races - and I am not getting it. If 20 people are going to do a race, all 20 need a game that works, all 20 need to get successfully into the server, and when they do the server needs to work properly for the duration of the race which often it does not. Otherwise, I am wasting my time you understand, voluntarily trying to make the RF2 multiplayer a more vibrant place. There was even a guy on here not so long back pretty much offering to go around rustling up 30 drivers between us in order to do your job for you and TEST this server out properly before it is release with a full house of drivers, which at present it is clearly not. Sadly the thread never went anywhere. That guy was me http://isiforums.net/f/archive/index.php/t-23897.html
In my view, ISI would be best advised from this point on to :
- Ensure the current build of the day is fit for its basic purpose of holding races - and for the WHOLE user base
- If it screws up then FIX IT quick OR roll it back for EVERYBODY.
- Do this, and do it 12 months a year. Not 10 - that is no good for anybody.
Anything short of this is simply not good enough.
Of course, another option is for ISI to put it BACK INTO BETA. If ISI do that then we all know where we stand and I will shut my face. But no, they are selling the product as a fully functional sim that is ready to race, YOU CANNOT HAVE IT BOTH WAYS! It has to be BETA or IT HAS TO WORK at least to the basic 'fitness of purpose' requirements I described above. And for the whole user base, not 80% of them. We all want to race together. How much use is a pipe that only leaks 20%? I hope you understand me. It has to be a viable platform to race on, if it is not, nobody at ISI can have any complaint whatsoever that people like me come here making posts like this.
ISI : THIS IS COMPLETELY UNACCEPTABLE. Fix the problems or roll the builds back.
It seems that after more than 1 month out of action, ISI have not yet got to the bottom of the 930 problems. That does not annoy me, it is a complex problem, what annoys me is the lack of any plan B to keep the sim a reliable platform for racing on for the user base at large, not just some percentage of it. http://isiforums.net/f/showthread.p...-bar-maxed-out?p=347347&viewfull=1#post347347
It was one year ago today I was posting on here that there is no join button, the entire multiplayer was out then for at least 4 weeks. Incredible. ISI could have rolled out a previous build at any point in time in order to keep the multiplayer alive and they chose not to. That was their choice, they chose to leave the multiplayer to rot for a very long time.
Now this CPU spike problem, it affect a minority of players and their games are bricked again for the purpose of multiplayer racing. It is not 1 or 2 % of players, it is pretty sizeable chunk of at least, enough to have serious impact on peoples leagues. 10% - 15% of user base I would guess, perhaps more.
Therefore during the last year, the game has been in an unplayable state for over 2 months - THAT IS WHOLLY UNACCEPTABLE. For each and every day of those months ISI had the solution in their hands all of the time - to roll back to the previous build, or to fix the problems. They did neither. The option that leagues can roll back individually to a previous build is there all the time of course. Players want to compete in different leagues, go into various servers, there is very limited number of players around anyway at the best of times when we are all on the same build - that is simply not an acceptable solution to me, that merely an acceptance of failure. I will never accept that.
ISI need to ensure that the current build works well enough for everybody to hold races with - and with all the drivers they had planned to race. If the build cannot do that they need to FIX IT or ROLL IT BACK TO PREVIOUS BUILD. We all need to be racing on the same build for the multiplayer to be vibrant.
This product is a Racing Sim with multiplayer, we use it to hold races online often in fixed groups of drivers in championships. Regardless of how advanced RF2 features are, I do not find it unreasonable to consider the following to be the absolutely minimum levels of functionality required to consider the game fit for purpose :
1) You can do the online race, everybody can get in the server, there are no bugs serious enough to cause anybody not to have a decent game experience. Everybody gets in the server, everybody does the race, everybody exits the server.
2) You can do so 12 months a year. Not 10. 12.
That is all I ask. I do not like it much when there are 100 other problems too, but so long as every body can join the server, do the race and nothing silly happens that is within the sphere of ISI's control in the software to prevent that - and I want it 12 months a year - then these very basic minumum requirements are met. The product can be considered fit for it's purpose.
The only way I can interpret these actions of ISI, is that they simply do not care. They appear to be so arrogant they are happy to put out build that simply does not work, and furthermore add insult to injury by refusing to fix the probelms in a timely manner. I am sure they do care, but if we are to assess the facts I can only say the way it appears to me, is they do not. And this does not sit well with me.
I was talking here about the multiplayer in general, I have to ask myself : Is it the case that until this game is 100% finished, that ISI SIMPLY DO NOT CARE one little bit about the general health of the multiplayer? Perhaps until it is complete, they simply do not care, I expect that is not the case but you must be able to understand why I might end up feeling that way. It is because that is the reality of my experience for 2 years now. Perhaps they view existing players as nothing more than glorified testers condemned to be suffering all the of time. THIS PRODUCT COME OUT OF BETA NEARLY 2 YEARS AGO WE ARE ENTITLED TO A PRODUCT THAT WORKS. Perhaps it is the case that ISI see us paying customers as nothing more than test monkeys to be kicked all around the park for years whilst they concentrate on their developments to which we all play strictly second fiddle - NO! I say it again, it is no longer BETA, we are entitled for the basic minimum requirements to be met now and THEY ARE NOT.
Like countless other leagues, we have a group of drivers, they practice an awful lot, many of us take simracing pretty seriously as we know. Practicing for hours, making a setup it all takes a lot of time. And for what? To only stand a 90% chance of successfully entering the server for the race? To only have an 85% chance that the build of they day will actually work well enough to race? Is it OK for drivers to complete in a championship for 3 months only to find the drop down the leader board like a stone during the final 1 month because the game suddenly become unfit for purpose, or the server is bugged? NO IT IS NOT. Never mind all the countless hours many spend fiddling around with the servers.
Now please look at this. http://isiforums.net/f/showthread.p...llowed-to-know?p=346971&viewfull=1#post346971 Here we can see how sensitive Tim is to having HIS time wasted. He is prepared to ban anybody from this forum purely for wasting his time alone. Fair enough. Now reap what you sow Tim. We are all here fooling around trying for hours to get these vmods and servers up and running which they often refuse to do for mysterious reasons, bugs bugs bugs every way you turn there are bugs. I never complained about that. And then what do we find? The multiplayer is trashed for 4 weeks, no fix, no roll back. The championship is ruined. Now this build a serious chunk of players are simply not able to start a race with it. Over 1 month now. No fix, no roll back. Guys that put in hours of practice a week for months, suddenly out of the championship because you screwed up again, and you refuse to fix the problems or roll the build back.
If I am going to spend my time organising championships on this sim, I would like at least for the sim to work to the very basic levels required for people to do the races - and I am not getting it. If 20 people are going to do a race, all 20 need a game that works, all 20 need to get successfully into the server, and when they do the server needs to work properly for the duration of the race which often it does not. Otherwise, I am wasting my time you understand, voluntarily trying to make the RF2 multiplayer a more vibrant place. There was even a guy on here not so long back pretty much offering to go around rustling up 30 drivers between us in order to do your job for you and TEST this server out properly before it is release with a full house of drivers, which at present it is clearly not. Sadly the thread never went anywhere. That guy was me http://isiforums.net/f/archive/index.php/t-23897.html
In my view, ISI would be best advised from this point on to :
- Ensure the current build of the day is fit for its basic purpose of holding races - and for the WHOLE user base
- If it screws up then FIX IT quick OR roll it back for EVERYBODY.
- Do this, and do it 12 months a year. Not 10 - that is no good for anybody.
Anything short of this is simply not good enough.
Of course, another option is for ISI to put it BACK INTO BETA. If ISI do that then we all know where we stand and I will shut my face. But no, they are selling the product as a fully functional sim that is ready to race, YOU CANNOT HAVE IT BOTH WAYS! It has to be BETA or IT HAS TO WORK at least to the basic 'fitness of purpose' requirements I described above. And for the whole user base, not 80% of them. We all want to race together. How much use is a pipe that only leaks 20%? I hope you understand me. It has to be a viable platform to race on, if it is not, nobody at ISI can have any complaint whatsoever that people like me come here making posts like this.
ISI : THIS IS COMPLETELY UNACCEPTABLE. Fix the problems or roll the builds back.
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