Discussion in 'General Discussion' started by SKeijmel, Jan 10, 2012.
Thanks for the heads up!
Indeed! It's a blast to ride this beauty once it's gotten warmed up.
Funny, according to the sound of shifting up the car does not have auto cut-off sequential, but according to RPM indicator it does, i will assume that car of such class cuts off automatically and only the sound is off
I'm not sure what you mean by auto cut off, but if it is what I think it is, I've spun the car around more then I would like to admit by upshifting in a turn. Mostly slow turns. So I do lift a little when upshifting out of a slow turn.
no that is caused by too agresive engine braking when large RPM changes occur during shifting, that is something differend, altho i do not exactly know what it is, its engine braking combined with differencial combined with gear ratios
this video is unavailable
It sure is...
sorry need to fix. multiple issues. i have deleted that post and will re-post shortly.
Here is fixed video. Thanks for patience.
Nice laps guys.
Nice . Looks like you need to rebuild your shaders with those black artifacts on the track.
So it isn't a shadow bug?! and how can I rebuild my shaders?!
Go here rFactor2\UserData\Log and remove the folder "shaders" than once you will go on track again they will rebuild, first track load will be bit longer.
Loving the new URD Endurance Mod
Nice vid Steve, now where did you get Knock hill from, private?
I converted it myself, I just got 3dsimed3 and I am trying to learn the dark art
So....for eventual release? Nice video.
Nice one Steve, good luck to you
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