rf2 graphics quality expectations

I don't think many of the car sim developers around have such tools, I don't really know why. Maybe because environments are not that complex (yet!) in racing sims as in some large scale action/adventure games. Assetto Corsa will have such built-in editor for car editing, but I don't know if there is something similar for tracks.
 
I don't think many of the car sim developers around have such tools, I don't really know why. Maybe because environments are not that complex (yet!) in racing sims as in some large scale action/adventure games. Assetto Corsa will have such built-in editor for car editing, but I don't know if there is something similar for tracks.

personally I just think it's because Sim racing companies/games are just behind FPS companies/games by a few years, look back to how big iD Software & EPIC MegaGames (as they were then known!) were in the late 1990s early 2000s. Many more FPD games than Sim back then and their tech was far advanced especially graphically, Sim companies will get to the stage and although in theory they should be there now it just goes to prove how hard it is in a niche market that they have to deal with. There again FPS games are and have always been much more popular thus generated more money for those companies to bring in better tools as they've had the staff to do so.
 
Sure more budget allows better tools. We cant really compare the design of standard first person shooter environments to a racing sim environments. In first case you basically design how the whole game plays, in latter you design it to look as close to real as possible. Track makers don't have to think about if it is fun to play.
 
this is a never ending story. Yesterday after changing one setting in the nvdia panel I was really surprised it was like I had a new sim installed.
There is a setting in the nvidia control panel where you can allow nvidia take control to the colour management. After turning on this feature and a little bit tweaking with the sliders for contrast brightness gamma and I forgot the last one but it was something with digital ... anything :P all my rF2 stuff looks much much better.
I've spend several hours in tweaking and optimizing and in rF2 you can tweak and optimize really much.
Of course sometimes I fail and the work of hours was not worth the result but at the moment I'm very happy with rF2.
I've a fantastic ffb with my CSR-E and with my gfx settings and the nvidia colour management I get between 40 and 60 fps with tripple Screen and 5880 x 1080 with hdr and it looks really nice now.(gtx670 4GB)
For nvidia owners try this http://isiforums.net/f/showthread.php/12633-4x-Better-Graphics-and-way-more-FPS-Guide


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+1

Thats exactly what i did for some time now. This game is completely different and looks even better and much more dynamic than iRacing or PussyCARS. Also enable Ambient Occlusion in Nvidia Inspector pumps dynamics even more ;)

Just all of you try to adjust your TV or monitor settings (brightness, contrast, gamma, colors) while ingame sitting in cockpit. The same for nvidia driver color panel, try these settings i use for my 46"-LCD-TV:

Brightness: 100%
Contrast: 30%
Gamma: +0.50
Digital Color: +26%

Tosch's HDR-profiles make these settings even more brilliant, so works perfectly together, just try it.
 
i went back to driver 310.90 for a gtx680 4gig FPS was shocking updated to the latest driver 326.41 and the FPS is doubled plus some thank god i don't know if this is nvidia side of things or isi side... either way im happy, so with more optimization and nvidia doing there bit i look frwd to more FPS in the future.
 
rFactor 2 looks good enough for me on my new i7 4770k, 16gb ram, gtx 770 4gb PC.

It's a sim at the end of the day and it's more about the feel than the look. HDR makes enough of a difference and with all settings on max I feel immersed enough visually as well as with the feel. As far as I'm concerned the graphics as they are now, could be the final graphics for rFactor 2 and I would not complain.
 
The quality of the graphics I like, lacking only the high fps in reflections. For example I have 80-120 fps, but by car about 10. And Poly can be increased, For full happiness :)
 
The graphics do not like much. In 2013 I would like to see graphs of 2013, but if not possible, I would like that much better optimization.

I hope the guys at ISI find the solution soon.:rolleyes:
 
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