ok im sitting here for 30min now to import the track seems to be scaled right now? before it tooks 2min
Did you touch the smoothing options? IIRC if you set the importer to "no smoothing" it should import quicker than if you set it to "smooth all"/"proper smoothing". Just for testing the scale no smoothing should be just fine.
so now it works thx to ethone for the tip but the skyboxi doesnt work correctly and the textures looks wasched out i think...but this later
The textures might be because of your ingame texture quality settings. You have to set them to a higher quality within Dev Mode, your setting from the regular rF2 does not carry over. Your horizon object looks severely undersized, yes.
hehe thats the skyboxi from joesvilltrack and i saw it follows everytime my camposition so if i am in tv screen it appeers in the center of the cam... Instance=skyboxi { Moveable=True ReflectPlane=(0.000, 0.000, 0.000, 0.000) MeshFile=skyboxi.gmt CollTarget=False HATTarget=False Reflect=True } something wrong there?
I thought the skybox had been abandoned completely. The scn entry looks fine and if you just copied the skyboxi.gmt from Joesville I'm not sure what's causing it to be off-scale.