Yes, it's not a matter of opinion but a matter of fact. You can test it yourself too and i would urge that you do so that you can see first hand how signifant the ffb clipping is with a ridiculously high value of "3.0": http://isiforums.net/f/showthread.php/18526-rF2-Build-494-Released?p=250626&viewfull=1#post250626 Just to give you an idea, when you race the megane at any track, to avoid hitting the ffb clipping point on (any) wheel during a normal race situation requires an ingame ffb multi of "0.75". That means for you, when you use "3.0", you are clipping ALL forces above 25% ingame (0.75/3 = 0.25 = 25%). That means you can even get ffb clipping on the straights just from mild steering inputs! The entirety of your corners are ffb clipped and you are just getting "bad" information through your wheel for each and every moment of every corner from the moment you start turning in till you've completely exited the corner with the steering wheel straight and car driving straight again. It makes the wheel stronger because your getting 100% of your wheel's ffb output when you should be only getting 25%. When your driving down the straights and just gently turn the steering wheel as slow and as lightly as possible, you're probably getting an ffb force of 30-40% at your wheel alone. "3.0" is just ridiculously high. If you want that type of strength from your wheel as standard without sacrificing driving precision (though i don't know what your using atm), you need to get a bodnar wheel. I understand why people increase this value to increase the strength of the wheel which is really apparent when you drive down straights but you are actually setting up your equipment unrealistically (as well as setting yourself up to fail in the long run) and not as the wheel was intended to be used! Yes, your getting the ffb to be closer in strength to the real world but it will never be able to get as close and you end up just getting 100% constant force at your wheel in the corners which is completely unrealistic and will make you a worse driver. If you want the range of forces to be as close to reality.....get a stronger wheel!....there's no way around it.