This script can paint the “Vertex Colors” randomly. Version 1.1 Install: This is a Macro script just drag and drop in viewport and go to “customize user interface” and look in “Category:MMtools” Description and method of use: “Selected Colors” It uses two colors as a reference for random values. ( Min and Max) Click in square color box to select the color or can paste(RMB) the color. Option “use Alpha” can select alpha channel. I think this is never used (is available you never know.) Option “Only gray” allows you to select only gray colors. (useful to paint vertex alpha) “Random Color Channel” Select the color model channels to apply (RGB or HSV) “Random channels” choose the channels will random “Vertex Channel” Select the channel to paint (Color, illumination or Alpha) Option “display” display vertice color in Viewport Option “shaded ” display vertice shaded in Viewport This options is the same in object properties. Object: The same color is applied to all vertices of each selected object Element: The same color is applied to all vertices of each Element of each selected object Face: The same color is applied to all vertices of each Face of each selected object Vertex: A diferent color is applied to all vertices of each selected object. Note: For now only works with Editable-poly. If you want to paint vertex by a texture you can use "Texture scutter" now have "paint vertex" button. Download v1.1
Good one, thanks. Perhaps you could allow defining radius and softness of brush - that would make it even better. Let's hope modders will use it to increase variety of terrains and to make terrain darker under trees - it really adds to realism and it's not too much work.
This script isn't a brush tool. Instead, it is mainly useful to paint in subtle random variation on single trees (billboards, leafcards), or other objects like traffic cones. Subtlety is key though. A range of 245-255 would already make a big difference, enough to be noticed by the human eye, without it staring at you. Thanks for the script .
If you want to paint vertex by a texture you can use "Texture scutter" now have "paint vertex" button.