alpha-bravo
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Thanks. How do I install that module?
Sendt fra min LG-E400 med Tapatalk2
http://rfactor.net/web/getfile/rfactor-2-sdk/
Thanks. How do I install that module?
Sendt fra min LG-E400 med Tapatalk2
Gerald with RF1 I had this interface to use to config the spotter.
Something like this might help with the RF2 version
"Spotter Volume":1.0
"Spotter Volume":"1.0"
It is also implemented, you have an Enable parameter for ech individual RuleGerald some nice work going on with new version well done. Issues with sound seems a bit odd not yet tried 1.0
With the new line included in the ini file I think TIC_green was actualy asking for something else.
enable=1 // set to 0 to disable the spotter
I think he was asking for an enable / disable feature for each individual rule.
I downloaded the dropbox version and copied the dll in my folders, and i see v1.0 in the chat. I think you missed somethingingame the spotter plugin show me v 0.91 after init. I have downloaded version 1.0. Do you see also 0.91 with the 1.0 download or is it something on my side ?
It is the content of the ISI file. You can find it in the <rFactor2Data>\Installed\Commentary\Commentary\1.0\CommentaryEnglish-USA.mas. Take the only ini file in this mas (use <rFactor2Core>\Bin32\ModMgr.exe to open mas)I see now that the default event =copie file is no longer included.
It is the avoiting behavior i defined in the event fileI also noticed in Ver0.91 that MyPlaceChanged event worked ok for advancing positions but did not work when going down positions. Will check with new version.
Variable=Substract,Input1,Input2
{
Value=(< 0) { // new place lower than previous place
Will see, as soon as spotter issues are fixed (but it is not so easy because my spotter is intended to be 100% customizable)Gerald with RF1 I had this interface to use to config the spotter.
Something like this might help with the RF2 version
When you launch rF2 in windowed mode, you rF2 volume in the mixer is at 0% or no ? (it is the only reason i see to have no sound at all)This is really getting ridiculous...
I tried the two tips about the defaultevent.ini and the player.json, but nothing works.
I replaced all the instances of "Volume=" with "// Volume=".
I don't have double quotation marks around the spotter volume in the JSON. Nothing makes sense.
I have turned up the rF2 Windows mixer volume.
I also tried entering dev mode like someone suggested (the sound works here), but I still have absolutely no sound when I enter rF2 64 bit.
I have installed 1.1 of the Spotter which made no difference what so ever.
When you launch rF2 in windowed mode, you rF2 volume in the mixer is at 0% or no ? (it is the only reason i see to have no sound at all)
The plugin does not modify any rF2 files.View attachment 14311
So what other rF2 files does the plug-in change?
There has to be some original file that has been changed that I can revert back?
hexagramme is it possible that rf2 use a other sound device?mThere are some settings deeper in the mixer proberties where you can set the audio device.
The plugin does not modify any rF2 files.
yes that was what I mean. Very strange if you see some response but can hear it.You mean these settings?
View attachment 14314
I have checked that the real sound device, my Edirol UA-25 external sound device, is set as being the standard device.
Also, when I mess about in the rF2 menu, I can see that the sim is putting out sound; there's green responses (is it called "oscillation"?) on the rF2 mixer.
Number of effect seems very low. I use 40 normal is I think 32. What happen if you change it back to 32?
did you have a second sound device like a onboard audio card or something similar for testing if changing to a other audio device bring back the sound ?