Using the Mod on a certain circuit, with the tires at 100% and you do your best time in 1:13, after 20 laps, the tires are at 0% and you do a time of 1:17 and you can continue driving without problems other 20 or 40 more laps. It's not normal, I think they should be checked, so that when they're at 0%, you can't do an acceptable time, it's just that you shouldn't even be able to turn the car, these tires are indestructible. The mod is very abandoned
The obvious fix would be to re-introduce tire puncture after 0%... (i think it was a thing a long time ago)
Tire puncture risk, incremental from 50% wear would be great. I think puncture is a possibility, but only in a crash.