Jamie, just look at the very, very first turn (the initial left) in your video. The car just goes right into it and you have like 3 degrees of steering lock on. The car just turns on it's own, yet the rear isn't really swinging around like a pendulum either. To make matters worse, the car can behave like that even when not being pushed. I've noticed this trait, here and there, in quite a few cars in ISI engine based sims over the years. The only way to seem to get rid of it is to purposely put a crapload of understeer into the car either by setup or by just physically turning the wheel too much and inducing understeer that way.lower the steering lock. Other than that it sounds like you're expecting it to drive like a modern prototype.
I'm not a fast guy but if I can drive this thing, you can too. This is a lap of mine at spa, only had the car a day or two.
- Watch the quick-ish, on power left hander at 0:50 , and for a different style corner the right hander at 0:37 (the left hander is a better example because it's quicker and he is on the power) - the car needs to be steered, you need to turn the tyres.
- Also (different issue) the quick right hander at 1:30, you can see that the rear is getting very iffy from the corner entry to the apex, he needs to hesitate and stop on his applying of more lock into the corner and then add more again, a few times, because of the rear getting "squirly", he his making many mini-corrections on his turn-in , however the corrections are direct, the car is not flopping around as if it's chassis is made out of an elastic band or as if the car has been setup to behave like, literally, a modern purpose built drift car.
The car is very low grip, very sketchy and willing to slide, as it should be and as is the rF2 variant, however the real-life one is direct in it slides, it's not flopping around, the corrections and mini-slides can be quickly and directly corrected and taken care of rather than being so "slidey" and drifty as if the car is floating on a pillow of air and the tyres are hardly touching the ground.
Now I haven't done much with the rF2 version in terms of setup. Other than giving it a slower rack, it was just the stock setup. I know sometimes ISI setups aren't the best, but even for a bad setup, it just seems very wrong physics/tyre behaving wise especially considering the behavior occurring even while going very slowly, even while only giving tiny amounts of steering, brake, or throttle application. Maybe the stock setup is so absolutely horrendous that it would lead one to think that the problem is with physics rather than setup, but that would have to be the mother of all bad setups.
Last edited by a moderator: