Hi everyone, This is probably very simple but I am not getting it lol. I open a grass texture and want to de-saturate it...then I save. When back in game it is horrid with sparklies etc etc. It is the way i am saving it for sure. I have CS6 and the DDS plugin etc working. Thanks in advance..
Mr. pants got point. Mike, if you need to edit DDS file, open it to PS, make copy to new document (don't forget alpha, if texture got one...), save it to PSD. Then edit, save PSD and finally save again in proper DDS format. If you edit & save DDS directly, you will lose data (=quality) every time when file is re-saved to DDS.