He also acknowledged that with the GTE cars "it's not just a BoP issue". So it seems they are on it, which is great news.
He also acknowledged that with the GTE cars "it's not just a BoP issue". So it seems they are on it, which is great news.
Problem is that these cars were out for a looooooong time. First release? Borked. 1st update? Meh. 2nd update? Outrage on forums and discord, mostly from guys from VEC. 3rd update? Borked what wasn't messed up before this much. Current state? Broken. Let's find out how their 4th attempt to improve BoP "issues" goes. I'm literally holding my breath!He also acknowledged that with the GTE cars "it's not just a BoP issue". So it seems they are on it, which is great news.
Not the right kind of "BoP" (placed in quotation marks on purpose) and only VEC members have access to those. But guess you don't know what is going on with those cars.VEC recieved a BOP today.
Problem is that these cars were out for a looooooong time. First release? Borked. 1st update? Meh. 2nd update? Outrage on forums and discord, mostly from guys from VEC. 3rd update? Borked what wasn't messed up before this much. Current state? Broken. Let's find out how their 4th attempt to improve BoP "issues" goes. I'm literally holding my breath!
Not the right kind of "BoP" (placed in quotation marks on purpose) and only VEC members have access to those. But guess you don't know what is going on with those cars.
I'm a bit confused/bemused. Inertia bug. Lack of inertia? Can't spin wheels? On what planet does a lack of inertia in the drive train prevent the wheels from being able to be spun from a standing start? Drag racers would be queueing up for that secret...LOL A lack of inertia would promote breaking loose as the engine power is not reduced by having to turn flywheels and clutch mass, etc so if that was really the case it would be the opposite, too easy to spin wheels on a standing start. Being able to do that relies on the amount of power (torque) you have under your right foot and clutch co-ordination, not how fast or slow the engine revs increase/drop, on/off throttle... so maybe they reduced the torque and that's altered your clutch/throttle sync and causing the issues. It is certainly not a lack of drive train/engine assembly inertia.
As for the bop, GTE all drive differently, have different driving style needs and as a NON alien, I personally find them quite even overall, track dependant for strengths and weaknesses between them. Anyone who used them pre BOP and was faster then of course will complain bitterly, human nature. I do agree that they are flawed as on the same track one can run lowest setting wing and another runs mid +. Gt3's some use tyres harder than others, lock is an issue and others, and 1 in particular is dead easy to drive fast compared to the others, but not necessarily "faster" .
Point is, none are game breakers, they just annoy the hell out of some people. If that's all you have to complain about, think yourself very lucky in a changing world
You mean update caused outrage after the big LeMans event (with Max Verstappen etc.)? I don't know the right word, but I think they might "over corrected" the handling after that. I understand they in deed should adjust the Oreca's downforce, to make it slower.I only remember the days before LeMans update causing outrage from the alien speed sim racers. I remember reading letter to the studio guys posted on Twitter. They've (s397) never really acknowledged the full scope of issues before now.
The lack of inertia translates into lack of grunt.(torque)
Made a quick test, driving a BMW M8 GTE with full tank, medium tires, standard aero package, no traction control, fuel mix 3.The BMW M8 suddenly had standing start issues where the car would bog down and get swamped by others.(most noticeable when driving vs AI).
Our concern with the BoP for the GTEs isnt just about them being slower, there are a variety of issues with these cars since that update. The issues have been acknowledged by S397, now we all just need to patiently (lol) wait for an update.I'm a bit confused/bemused. Inertia bug. Lack of inertia? Can't spin wheels? On what planet does a lack of inertia in the drive train prevent the wheels from being able to be spun from a standing start? Drag racers would be queueing up for that secret...LOL A lack of inertia would promote breaking loose as the engine power is not reduced by having to turn flywheels and clutch mass, etc so if that was really the case it would be the opposite, too easy to spin wheels on a standing start. Being able to do that relies on the amount of power (torque) you have under your right foot and clutch co-ordination, not how fast or slow the engine revs increase/drop, on/off throttle... so maybe they reduced the torque and that's altered your clutch/throttle sync and causing the issues. It is certainly not a lack of drive train/engine assembly inertia.
As for the bop, GTE all drive differently, have different driving style needs and as a NON alien, I personally find them quite even overall, track dependant for strengths and weaknesses between them. Anyone who used them pre BOP and was faster then of course will complain bitterly, human nature. I do agree that they are flawed as on the same track one can run lowest setting wing and another runs mid +. Gt3's some use tyres harder than others, lock is an issue and others, and 1 in particular is dead easy to drive fast compared to the others, but not necessarily "faster" .
Point is, none are game breakers, they just annoy the hell out of some people. If that's all you have to complain about, think yourself very lucky in a changing world
Tested as you suggested against GTE cars, AI 100%.You chose the wrong cars to test against. You need to repeat the same test with the GTE BMW vs other GTE cars.
Actually @Boldaussie is right.
Low engine inertia would actually allow you to wheelspin easier from a standing start, the engine doesn't have to use as much power/torque getting itself spinning. So with a low inertia engine, you should have no problem lighting up the rear tyres.