Oculus Rift Consumer unit 1 on schedule ( Announced on Twitter )

Does it rely mater what sim I did use to my test? But to your info it was DCS. Everyone with common sense who plays flight sims can understand that dk1, 2 and cv1 has simply too low resolution.

How did you get to try the cv1 in dcs let alone get to try a cv1?
 
Does it rely mater what sim I did use to my test? But to your info it was DCS. Everyone with common sense who plays flight sims can understand that dk1, 2 and cv1 has simply too low resolution.

It's nice you have an opinion and I am sure most people reading your statements of fact can understand that it is only an opinion.

Re DCS. Matt Wagner has said that CV1 in DCS is a leap beyond the DK2 and he is very happy with it in DCS. DCS is the simulator, not the aircraft.

Some aircraft will be easier to fly with lower resolution than others. Different aircraft in DCS have different roles, it's not all about spotting another aircraft as a small dot in the sky. I assume you are not part of a squadron? There are many roles to be filled that are good for VR.

Also, not everyone, in fact a minority, play combat sims. I have used FSX in the rift and flying is no issue as all and a lot more preferable to the monitors.

I dont think you are intentionally trying to lump everything in to one big bucket and saying it wont work, I just dont think you have a broader experience with the rift to know. As someone else asked, yes the sim and the aircraft you are flying are vital to the question of how well suited is the rift.
 
It's nice you have an opinion and I am sure most people reading your statements of fact can understand that it is only an opinion.

Re DCS. Matt Wagner has said that CV1 in DCS is a leap beyond the DK2 and he is very happy with it in DCS. DCS is the simulator, not the aircraft.

Some aircraft will be easier to fly with lower resolution than others. Different aircraft in DCS have different roles, it's not all about spotting another aircraft as a small dot in the sky. I assume you are not part of a squadron? There are many roles to be filled that are good for VR.

Also, not everyone, in fact a minority, play combat sims. I have used FSX in the rift and flying is no issue as all and a lot more preferable to the monitors.

I dont think you are intentionally trying to lump everything in to one big bucket and saying it wont work, I just dont think you have a broader experience with the rift to know. As someone else asked, yes the sim and the aircraft you are flying are vital to the question of how well suited is the rift.

Well, it is your opinion that I don`t have experience with rift to know. I have dk1 and dk2 and have also ordered cv1. If you feel that rift is fine to flying it is fine to me it is your opinion. I think we are playing flight sims in totally different levels. The question of how well rift is suited to the sims, in my mind not very well :)
 
Exactly it is opinion! What dont you get about that? I am not stating any facts other than your opinion is not a fact lol. Edit, just to be clear, everything I say is my opinion, everything I read other people say I take as their opinion, until like you did and start saying 'everyone' and then you are saying it's not just your opinion but what everyone else thinks. Thats when subjective topics like this go bad.

I dont think there is 'playing flight sims at different levels'. There are different aircraft/helos/roles. A2A in the p51 in VR is not easy compared to SAR in a helo. I dont find it too hard to do CAS in the rift. I dont do much A2A since playing il2. If you prefer to call it 'different levels' then hooray for you. I don't know if you play by yourself but if you do much MP with squadrons then there are many roles to be had.

As I said, flight sims are not all the same, just because it doesnt suit what you do doesnt rule it out for other kinds of flight. In FSX for GA flight, small aircraft its perfect.
 
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For point of reference. I am not a Flight simmer. Never have tried to play a hardcore flight sim. However, I have played War Thunder and found the game to be very exciting. THis video does a nice job of showing how the DK2 adds significant immersion to the reviewers sim experience. He uses War Thunder as his reference but also mentions other sims.

 
Exactly it is opinion! What dont you get about that? I am not stating any facts other than your opinion is not a fact lol. Edit, just to be clear, everything I say is my opinion, everything I read other people say I take as their opinion, until like you did and start saying 'everyone' and then you are saying it's not just your opinion but what everyone else thinks. Thats when subjective topics like this go bad.

I think that you and me are not only in different level when it comes to how we play sims but also when it comes to hardware we are using to gaming/sims. I am only trying to share my opinion about rift based and what experience I have with it and when English is not my native language it is not easy when rift fanboys are playing word games and spam me like you do. You and few guys are making statements that its the end of the world if rFactor2 don`t get vr support soon. Your reply below is good ex. about that. I feel thats when subjective topics like this go bad. :)

I am in the same boat, when I got my DK2 15 months ago I gave up on anything that wouldnt use it, that left AC and iracing.

iracing implementation is as good as i have wanted and with some of their built in macro stuff pit stops are a breeze with voice comms which complement the rift perfectly. I would be happy with any sim that does it the same as iracing, hint hint.

Two things came together at about the same time. I got the OSW and iracing went from what some would call iceracing to as good as I could ask for as well so I havent lost anything without rf2. I still am at the forums regularly though, waiting and hoping because I like all the sims.

See you on the track in Rf2 sometimes in distant the future. :D
 
I think that you and me are not only in different level when it comes to how we play sims but also when it comes to hardware we are using to gaming/sims. I am only trying to share my opinion about rift based and what experience I have with it and when English is not my native language it is not easy when rift fanboys are playing word games and spam me like you do. You and few guys are making statements that its the end of the world if rFactor2 don`t get vr support soon. Your reply below is good ex. about that. I feel thats when subjective topics like this go bad. :)



See you on the track in Rf2 sometimes in distant the future. :D

I am not saying rf2 will die without rift support, I never have. I am not playing word games with you. I am just stating that your opinion is one thing, which I respect. Not everyone likes the rift. You no longer state it as your opinion when you start saying everyone thinks like you do. It's not word play to point that out.

I have a long history with flight sims. I empathise with you that the rift is not ideal for all flight sims, particularly A2A combat but that doesnt make me a fanboy to point out that it works well enough that a lot of people are getting a lot of enjoyment from DCS and FSX while using the rift.

As to 'we are on different levels with flight sims and equipment', I have never seen you on the ED forums before but if you care to look me up you will see that I have been a member there for a long time, contributed to some mods and made and sold replica A10 pits, thats the instrumentation, panels, controllers etc. CNC milled, laser cut, you name it. If you can beat me on the equipment front you are surely at an elite level :)

Whilst some have made such statements before, metalnwood however has not.

Thanks, you are right, it's not something I am trying to get across.
 
Do you rely think this was the point I was trying to make? Maybe it was something else, like what kind of hardware(monitors&PC) is used when we are comparing game experience. :D

I have done it all, triple monitors with 4th instrument screen, triple 42" screens with 4th instrument screen, projectors, 3d, rift. I have had basic controllers to replica cockpits on the flight sim, I have had basic wheels and pedals on racing to $1300 pedals, direct drive servo wheels and $700 rims.

My pc, you dont have to worry about that. If you went out today you couldnt get a faster one unless you put in 2x980ti's and we know DCS has not used sli so it doesnt matter, nor has FPS been an issue with only one.

Honestly, I dont know what your point was because you came across a bit too elitist with an attitude of you are playing at an advanced level I couldnt comprehend. It's a silly thing to do, it doesnt prove your point and there is always a bigger fish when you whip out your man card. In your case and in mine. Lets call it even and say that we both have broad experience with configurations and that we dont universally agree that the rift cant be used for flying.

I am happy to move on from 'yours is bigger than mine' if you have real points to make.
 
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Clearly the world's not going to end tomorrow (without support). But it's a real shame. Especially since at least on the OpenVR/Vive side, they've had stable drivers for a long time now. And are willing to give free dev kits to anyone even remotely respectable. The monetary returns would greatly outweigh whatever else they were working on. It's not like it requires a ton of work. And even if things are a very modest success early on, it's still going to yield more future sales than anything else they could spend minimal time on.
 
Maybe there is a language barrier issue going on here but even if so, you're really getting the wrong end of the stick WhiteShadow.
 
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