Discussion in 'Locations' started by DJCruicky, Jul 22, 2014.
Thanks DJC, hope you`re sorting out you`re IRL issues...
//Edit: some pics...7.00 AM
Outstanding work, great update. Decided to give it a "quick test" last night and ran the tank dry
This track makes Rfactor 2 breath
Great update, very nice in 3D too !
Thanks a lot.
Best combination. That 320i is made for the Nordschleife.
Thanks for the nice words, pictures and videos. Happy you all like.
yeah, I know about that, don't worry about it. The snack shop will be moved and replaced with a video display sign like the real track in that spot (but without the video).
Hi, would you mind posting a screen shot at the very spot it does this. I did try with the Clio a few times with 100 damage on but nothing was happening. Tell me what car you were driving. I'll look into it more when I get back to it.
First off all, thank you for this great work and this epic track!
I got version 2.30 installed and i noticed a bug in the track. I was driving with the default Studio397 Renault Megane mod. My headlights are working fine, but my rear lights arent glowing on this specfic track. When i choose another track in the dark with this car everything seems to be fine. On a screenshot in this topic i noticed a car with the same issue : https://forum.studio-397.com/index.php?attachments/nords_2_30_029-png.
Any help will be appreciated. Thank you !
I have the same thing happening when i drive the megane on silverstone. So it's maybe not a problem with the track, i would suppose.
And also on Atlanta it's the same.
@Roy Verzijl before i test all tracks, on which track the lights work normal?
Excellent work guys thank you so much
Thanks for the update, the track is looking beautiful.
Let's go for a little adventure with the #44 McLaren
I think you are right Bernd, i thought i didnt had the problem on a Matusaka (Suzuka) track, but after trying it once again i seem to be wrong and the rear lights aren't working here either. The rear lights from the other Renault Megane World Trophy mod from Studio 397 have their rear lights working on this track.
I have so search for a solution in another topic, sorry for the confusing and thanks for the response!
The problem seems to affect other cars too, the camaro for example.
I didn't test more cars but the megane and the camaro have the same problem.
In the sun, the brakelights are well visible but in the shadow and in the dark, they almost get invisible.
I would suspect that the problem is caused by the shader or how the shader gets handled by the game-eingine.
Normally brakelights are better visible in the shadow or darkness and not the other way round, like it is with the megane and camaro.
Sorry for being off topic here.
If saying a greed, I want to see the ferris wheel.
I confirmed it also from around "Hatzenbach" on the youtube live.
Separate names with a comma.