Sounds fine.
You can also optimize GFX and get better game experience and gain few more fps in rFactor2.
Go to UserData > player folder and open player.JASON file and edit:
"Texture Sharpening":0,
"Texture Sharpening#":"Sharpen textures using MIP LOD bias - 0=Off, 1=+2.0(very blurry), 2=+1.0(blurry), 3=-1.0(sharp), 4=-2.0(very sharp), 5=0.0(auto)",
Nvidia Control Pane > rFactor2 profile.
Maximum pre-rendered frames > 1
Power managemetn mode > Preferer maximum performance.
Texture Filter- Quality > High Performance
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If I am locking at 60fps, I want texture quality to be as good as possible without coming under the 60fps surely? So wouldn't I increase graphics quality (as opposed to increasing performance) until I start getting under ~100fps then lock it at 60 (to leave plenty of overhead)?