MultiView and Performance

Sounds fine. :)
You can also optimize GFX and get better game experience and gain few more fps in rFactor2.

Go to UserData > player folder and open player.JASON file and edit:
"Texture Sharpening":0,
"Texture Sharpening#":"Sharpen textures using MIP LOD bias - 0=Off, 1=+2.0(very blurry), 2=+1.0(blurry), 3=-1.0(sharp), 4=-2.0(very sharp), 5=0.0(auto)",

Nvidia Control Pane > rFactor2 profile.
Maximum pre-rendered frames > 1
Power managemetn mode > Preferer maximum performance.
Texture Filter- Quality > High Performance

:)

If I am locking at 60fps, I want texture quality to be as good as possible without coming under the 60fps surely? So wouldn't I increase graphics quality (as opposed to increasing performance) until I start getting under ~100fps then lock it at 60 (to leave plenty of overhead)?
 
I had just upgraded to a 980TI and finally have "acceptable" framerates with everything turned up,except shadows on medium,on most tracks with a decent sized grid.Some tracks though still drag it down,typically non isi tracks that are not optimized very well.This is also on 3 - 27"
Basically,it may be time to upgrade to the fastest possible gpu unfortunatley,if you want multiview with max settings.
Assetto does definitly run higher fps ,but is a diffrent engine..kind of hard to compare
Have you tried wet or night Races.

Gesendet von meinem SM-G920F mit Tapatalk
 
I have a question, and i don't know if opening a new thread is worthy, maybe this is the rigth topic..

Having sold my DK2, i'm trying to decide between a projector or a triple screen setup.

Having said that, my triple screen setup would be a 46"led tv (landscape mode) on the middle and 2x 32"led tvs (portrait mode) to fill the sides.
I think this would be a great setup since 3x32 or even 3x40 feel a little narrow on the sky for me, i don´t mind on closed cars but i do on open wheelers.

Did anyone tried a configuration like that? probably would have resolution conflicts right?


From my friends who have had both, they seem to favor the projector. Check the price of the bulbs as they'll likely be replaced in 2 years, but also you want to make sure the refresh rate is good.
 
From my friends who have had both, they seem to favor the projector. Check the price of the bulbs as they'll likely be replaced in 2 years, but also you want to make sure the refresh rate is good.
Will check on both aspects (bulbs and refresh rates)
By the way those tree screens would be more expensive than the projector.. but they have better resolution, more brightness, better colour... still thinking :\
 
tip: If you have a 120+ Hz monitor but can't get enough framerate consistency to stay at your framerate cap, change your refresh rate and framerate cap to 100 Hz/fps. I think many people forget that 100 Hz/fps is an option.
 
So I see that this is fairly old thread, but I'd like to dig it back up, because I don't believe this issue has been resolved.
I find this particularly annoying, because when the open beta was release back in 2011/2012(?) I built my new computer at the time to exceed the recommended requirements for rFactor 2, with the intention of running a Triple head setup at a good framerate and good graphics settings. I was rather disappointed when, despite having a top end rig, I was lucky to achieve 40fps (usually around 30 though). Anywhy I put it down to just being a beta and there still being optimisation to perform etc. About a year and a half later, I fired up rf2 again, installed the latest version, and I found that nothing had changed. The graphics still didn't look that great and the framerate were poor, particularly with multiview enabled. I had assumed the game was still in beta, but after looking on the net I discovered that this was the released version! After looking further, I found this post and others like it that outlined that disabling multiview and switching to windowed mode bring the framerate back up, which they have. HOWEVER, why the hell should I have to turn multiview off and switched to windowed mode?? I don't have to do such things with other games to make them run better.. for example assetto corsa, which I bought recently, has no problem rendering to three screens, and there is no performance drop when using the triple head mode and the distortion corrected on the outer screen. In fact, their implementation of this 'multiview-like' feature is excellent. Now why can't ISI do that?

My system specs:
CPU: Intel Core i7-3820 Running OC at 4.0GHz
RAM: 16GB 2133MHz DDR3
GPU: 2x GTX680 in SLI and Nvidia Surround, Connected to 3x 27" Viewsonic LCDs
HDD: 2x 250GB WD Velociraptors in RAID0

Thought I'd post a reply back here as I found something that has significantly improved the performance of my system, to an extent that it is like having a new machine! I discovered only yesterday (after owning my rig for four years) that nVidia has disable PCI-E v3.0 on 3.0 capable video cards if they're being used with a Sandy Bridge motherboard (X79 chipset). It has something to do with some manufacturers not complying to the specification properly or something. Anyway, in most cases (including mine) PCI-E 3.0 works fine. You should have a CPU with revision C2 rather than C1 though apparently otherwise you'll have issues, (use CPU-Z to find out what you have) and PCI-E 3.0 should be enabled in your BIOS before running the patch.
So now my system can tranfer data to my graphics cards at 8GT/s instead of 5GT/s and the difference is like chalk and cheese in rFactor. I can run the game at max settings and have a solid 60fps (capped framerate) on track. FPS still drops to around 48fps or so in pits when other cars are parked in garage, but is a huge improvement to before. I can run Assetto corsa at absolute maximum settings with solid 60fps (capped) all the time with the exception being reflections, which I have at a lower rendering frequency as it seems to kill fps quickly.

Explaination by nVidia, plus PCI-E v3.0 enabler patch here:
http://nvidia.custhelp.com/app/answers/detail/a_id/3135/~/geforce-gen3-support-on-x79-platform

There is more information around about this issue on the net if you google it :) I hope this helps someone else just as it helped me!
Merry Christmas.
 
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