Eh eh... ...It's strange you're afraid because of modders being hired by game companies. I think this is a pretty good thing. Think the fact we're still working (HARD!) for rF2, as for feels3 making great things for SimBin, I'd say in a better way than before. We can spend more time (because it's a job and not a hobby), accessing proper data to make tracks...and improving day after day thanks to the continuous professional relationship with other artists, coders and GFX programmers.