Nick9320
Registered
First Steam Workshop public release! 
https://steamcommunity.com/sharedfiles/filedetails/?id=3192055694
https://steamcommunity.com/sharedfiles/filedetails/?id=3192055694
Draft and Bump draft is too powerfull ...
Max speed of 235 km/h using bump draft on Daytona.
It probably need some adjustments ... or is it realistic ?
The Sadev gearbox from the ND.2 spec has a really long 1st gear compared to the original H-Pattern one, anyways I will have a look at the autoclutch for possible improvements in that areaCan this be driven without a clutch?
Because I don't have one, and I get 0-100km/h times of 9 seconds...
It nearly stalls out at the start.
A great car.
However, the AI is very strong.
Even at 100%, it's a good second faster than me.
I normally drive at 110% as standard.
That's a very strong AI level.
At Loch Drummond short I.m able to drive a 1:05:xxx.
The AI @ 100% 1:04:xxx
Same with my MozaR9.i have no problems with an instability at straights. Using Simucube 1. Problem could be a deadzone for steering. Maybe try deadzone=0
I have to disagree with you.You simply can't set 100% for everybody.
I have various content below 100% up to 120%.
Just the way it is with ISIMotor ( mods and AI are not robots ), then it depends how much (+) positive increase affects individual AI dynamics.
Difference with light fuel and full tanks if you watch individual AI you will see nuisances ?
You change strength you change other things because the AI is dynamic, other sims are not, not that I can ever tell anyways.
Like ACC AMS 2 whatever you watch AI do pitstops, then 2 or more meet on track there is no reasonable behavior of dynamics.
rF2 - LMU cars on cold / hot tyres is proper looking fight for at least 20 seconds.
Be glad this sim has Ai learning, not dumbed down robots.![]()
Driving with a bunch of robots at perfect AI speed or AI with varied behavior that drive like they own it. I know what I rather.
Even if races rF2 and LMU the AI get spurts of speed then run wide get dirty and do 2 slower laps closer too real then not
I mean wow I amazed this is not even a talking point ever.
You just need to drive AC ACC AMS2 rF2 and LMU AI race and watch and learn, plain as the nose on my face.
Anyway drive at 95% If the AI is good they will adjust but again not all will, changing individual AI strengths is not inclusive car to car.
Why?I actually prefer an AI that's "too strong".
It's easy to adjust an AI that's too fast, but fixing one that's too slow can get tricky.