AlexHeuskat
Registered
where did you buy your 4090ti ?I'm downloading it now...
and if it becomes another ACC (easily the worst performing title for VR despite having a 4090Ti and a 13th gen i9), oh dear!
where did you buy your 4090ti ?I'm downloading it now...
and if it becomes another ACC (easily the worst performing title for VR despite having a 4090Ti and a 13th gen i9), oh dear!
There is a workaround that seems to make VR work.I'm downloading it now...
...but haven't been paying attention and didn't realise it doesn't have VR support (yet).
Wow. How 1990s! I do have triples but haven't raced with them for several years - and that was only really for a brief honeymoon period when rF2 got some fancy graphic effects - which I then tired of and went back to immersion.
If VR is an afterthought, we're in for a bumpy ride! ...and if it becomes another ACC (easily the worst performing title for VR despite having a 4090Ti and a 13th gen i9), oh dear!
the FFB seems numbed from rF2, not at the same level.
FujiIn other words, a decline compared to RF2. What is the added value of LMU compared to RF2?
It 'might' be developed further, whereas rf2 wont beIn other words, a decline compared to RF2. What is the added value of LMU compared to RF2?
I want to use my SFX-Provider as Plugin! When will we see usability of plugins from rFactor 2?
I hope in my discord channel, there will be someone do that! The Sim feels as it is already very good!The problem will be that's it's not something S397 will be "fixing" instead it will be a job for the third party software developer.
I'll go out on a limb here and suggest that although LMU will provide the same sort of access that the rF2 shared memory plugins use they will be "named" differently so a new plugin will be needed; of course that MIGHT simply require a few simple changes and then recompiled.
I would also like to have such a connection, I would pass the information on to our chief developer immediately!I'd like to think that the people behind the popular third party tools such as CrewChief, SimHub and Log Analyser would have been provided with the required information to amend their software before the release of LMU.
I'd like to think that the people behind the popular third party tools such as CrewChief, SimHub and Log Analyser would have been provided with the required information to amend their software before the release of LMU.
Which software do you use for your SFX motion?I want to use my SFX-Provider as Plugin! When will we see usability of plugins from rFactor 2?
Has reset VR view been sorted?There is a workaround that seems to make VR work.
Copy the OpenXR dll to LMU folder and add the +VR parameter to the game launch options in Steam
I haven't tested yet (i'm at work) but people in Discord say that works.