HP Reverb G2 and rfactor 2

Discussion in 'Technical & Support' started by Andy Bonar, Dec 3, 2020.

  1. Andy Bonar

    Andy Bonar Registered

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    Rf2 only appears in that list in steam when it's running. As soon as you shut it down it disappears again
     
  2. J0E

    J0E Registered

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    I had the launcher open and it didn't register it. Strange that it would show IL-2 and Eleven but not RF2.
     
  3. Christian Wolter

    Christian Wolter Registered

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    I now also have the G2. The following greatly improves the performance:

    Uninstalling NVIDIA Geforce Experience
    Deactivating the Xbox Game Bar in the settings
    Set the following regkey:

    "HKEY_CURRENT_USER\SOFTWARE\Microsoft\Windows\CurrentVersion\Holographic" If the "PreallocateVirtualMonitors" REG_DWORD is not present, create it by selecting Edit > New > DWORD (32-bit) Value and entering PreallocateVirtualMonitors as the name If the "PreallocateVirtualMonitors" REG_DWORD is present (or you just created it), double-click the entry and change "Value data" from 1 (its default value) to 0 (zero) TRUE - 1 FALSE - 0

    Apart from that, the resolution in SteamVR should be set below 100% unless there is an RTX 3090 in the computer.
     
  4. Andy Bonar

    Andy Bonar Registered

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    Ive tried all those, none of them really made any difference. Ive never used GeForce Experience though, so cant comment on that.
    I think ive got it the best it can be, and it does look pretty good now ive tweaked everything.
     
  5. Andy Bonar

    Andy Bonar Registered

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    I just wanted to update this thread as I seem to have finally managed to get this sorted.

    First of all, I always had set my resolution in Steam at 50% for the G2, that was based on what everyone seems to say as there is some sort of bug in steam vr.

    Well, its not. I watched this video and it all makes sense.

    I now run my g2 at 100% and have my graphics set somewhere between medium and high, depending on track and weather conditions.
    I also run the headset at 100% in other games, half life alyx etc, and it makes such a difference.
    When I was told about running the headset at 100%, i thought, no chance, my pc will grind to a halt. But i was wrong. The difference now is that my GPU is actually being used up to around 90% rather than 35-30%.

    I have locked my motion reprojection to 45fps as I do not see any difference between that and 90, and it works really well.

    To say rF2 has become a different experience for me since making these changes is an understatement. It now looks and performs superbly, and not far off AMS2 which has been my gfx benchmark.

    I have made the coupld of changes to my player.json to these lines:

    rearviewback clip was 0 - now 70
    gargae detail was 0.5 - now .01
    max headlights set at 12

    As always, the big changer is the number of cars visible, so i keep that at 10 to 12.

    I use a fantastic app created by Tappi to have several gfx presets available which I can quickly test before each race, and select the best one for the job.

    This alone has been a massive headache remover and can highly recommend it.

    https://sim-site.netlify.app/blog/2021-02-20-rfactor-2-settings-widget/

    upload_2021-3-5_8-35-39.png


    Im using the 4th March RC beta.
    Nvidia driver im using is 461.40, think there is a newer one, but ive not tried that yet.

    Hope this helps others who may have been suffering with using a 30 series card
     
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  6. Warrie

    Warrie Registered

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    Thanks for the advice Andy, I came here because I have the same issue. It runs flawless on my G2 with most settings to high/ultra and I still get a stable 90fps, but during a race with about 20 cars it drops to around 60. As soon as the other cars are out of my view it's 90fps, but when I drive in the general direction of the pack it immediately drops to 60 again.
    I do think this has to do something with the engine optimization of rf2 - I can run Iracing with stable 90fps, most settings to max and 40 cars visible. It's weird that in rf2 having 20 AI in your view drops the fps so extreme :-/
     
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  7. DJChrizz

    DJChrizz Registered

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    Hi, I use a G2 since few days. My first VR ever and my FIRST time I test a VR glass was 1 week before.
    Oh my god ... what an amazing new driving experience.

    I have a PC with an I7 9700k and a 2070 super oc and msi micro-ATX board with USB c

    the glass works fine since first time plug in and install MS mixed reality.
    I only buy this HP G2 for rFactor 2, the driving is something new, motion sickness on the first times but ... ok now. Think the body needs a little time for this new feeling.

    Have anyone the prob after start rFactor2 and take off the G2 rFactor 2 ends every time? I don't know what I changes while testing the new VR glass, normal rFactor 2 don't quit when remove the G2. one of the sensors must be quit the game or something.
     
  8. Warrie

    Warrie Registered

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    Great that you enjoy it DJChrizz, it's an amazing experience right? :) I don't have the issue you are mentioning, but try to delete your surroundings-data in the WMR settings and redraw your border, or select 'seated position'. I had a weird issue where the G2 itself would completely crash after taking it off. I thought my cable was broken first until someone mentioned it was an error with the surrounding data. I didn't believe that at first, that the G2 would completely crash because it has an issue with the surrounding data, but after I cleared the data and reselected seated position my problem went away instantly.
     
  9. DJChrizz

    DJChrizz Registered

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    yeah, I did this before I read it here. All good now but I need a Monitor also I think. The glassis new for me and I have to train a little with it.
    The driving is amazing in rFactor 2
     

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