Is there a way to get rid of this red flashing stuff and put in some person as a pitcrew - including this to a track? In dev mode it is working, but in single player I always see this red f..... stuff.
No, this is a sim-driven feature. There is no way for us to control it from the track side. Pitcrew features aren't finalized, which is why we have the two different placeholders.
thanks thinking in terms of "game design", pitcrew should be a component (.rfcmp), which can be included into a Multi-Comp (or mod). The new Mod Manager should be able to handel this.