Arnaud Plume
Registered
Part of gargantuan rF1 GTPC mod is now converted for rF2.
rF2 Conversion Team:
Bernd (wiper & ripples animation / collision / debugging)
Pedro Ramada (physics feedback / sounds feedback / graphics feedback)
[ODS]CedricH (UI Icons / beta-tester)
[ODS]Aurelien (beta-tester / physics feedback)
[ODS]Arnaud (physics & graphics conversion / textures edition / etc.)
Steam Workshop links:
Lancia LC2
Jaguar XJR-5
Porsche 956
Porsche 930
BMW M1
Rondeau M379C
Alba AR2
Mazda 727C
Lola T616
Templates: (skin tutorial below)
Lancia LC2
Jaguar XJR-5
Porsche 956
Porsche 930
BMW M1
Rondeau M379C
Alba AR2
Mazda 727C
Lola T616
List of car fully PBR compatible with individual region:
-Alba AR2 - All
-Rondeau M379 - All
-Mazda 727 - All
-Lola T616 - All
-BMW M1 - LM1984 #101
-BMW M1 - LM1984 #109
-Porsche 930 - LM1984 #114 (with more headlights)
-Porsche 930 - LM1984 #121 (right seated)
-Porsche 930 - LM1984 #123 (alternate rear wing)
-Porsche 930 - LM1983 #95
-Porsche 934 - WEC1980 #27
-Porsche 934 - WEC1981 #30
-Porsche 934/5 - IMSA1977 #0
-Porsche 934/5 - IMSA1977 #00
-Porsche 934/5 - WEC1977 #6
-Porsche 934/5 - WEC1977 #8
Here are the creators of the rf1 mod named Grand Touring Prototype C (GTPC):
Virtua_LM Juniorteam:
Ady964 (painting)
Amax (archive)
Andrea Stefanoni (car modelling)
Darky (painting)
Discocandy (painting, PR)
Dom[GER] (car modelling)
GreyMatter (car modelling)
HarryCS (car modelling, painting)
Puppeteer (car modelling)
Swiss Hutless (car modelling + physics, painting )
Thinlane T (sounds)
Vassaldfada (sounds)
Vince Klortho (R&D)
Vivemclaren (car modelling)
Zulu (painting)
Special mention here is testdriver Sean Edwards, who sadly died in 2013.
Skin Tutorial
1) Select the car ingame and go to the tuning screen
2) Click on "create dir"
3) Exit the game
4) Go to [...]\rFactor 2\UserData\player\Settings\ directory
Find the model of your car (Porsche 956 in this example) starting with GTPC => GTPC_P956
In this directory, you'll find a new empty directory you've just created ingame "WEC1984_BRUN20" in this example.
5) Put your skin file there with also the upg.ini & all extras window & wing dds.
The name of your files must begin with "Alt" and then it's maximum 12 characters for the rest of the main name.
In this example the name is "Alt_mine" and WEC Porsche 956 come with 3 extras.dds + wing.dds + window.dds as seen on the picture below.
6) Launch the game and return in the tuning sreen of the selected car (on 1st step).
7) Click on variants ">"
Now you can see your new skin if you have followed all the steps. If you are only playing offline, you can stop at this step. (lucky you!)
8) If you're happy with this new car, click on create
9) In the popup fill out ALL fields:
IMPORTANT: In the 'description' field fill in the <Name of the car> <#number>...example "Porsche 956 Mine #20")
DO NOT fill in your 'team name' in 'Description'
Click 'ACCEPT' and then 'BACK' in the lower left corner
Now you can see your new car on the menu as below (if not, try again to create it)
10) Select your car in the menu, go to tuning.
Don't panic if your car isn't perfect at this step, it's normal! Click on "Reload"
11) Exit the game and go back to your player\Settings\GTPC_[...] directory
You'll find your a new created directory, copy-paste again all your dds file in this directory
12) In the laucher, click on "Mas Utility" icon (*1)
Open the .mas file (*2) => it's on the same directory you've just put all your dds files.
Click on "Add files to MAS archive." icon (yellow +) (*3)
Add all the missing .dds files (extras, window & wing)
Click on File => Save
Now your MAS file is OK! (it's the file you'll send automatically to all players when you are online)
PS: DON'T click again on reload or all your extra.dds files will be deleted from the MAS.
rF2 Conversion Team:
Bernd (wiper & ripples animation / collision / debugging)
Pedro Ramada (physics feedback / sounds feedback / graphics feedback)
[ODS]CedricH (UI Icons / beta-tester)
[ODS]Aurelien (beta-tester / physics feedback)
[ODS]Arnaud (physics & graphics conversion / textures edition / etc.)
Steam Workshop links:
Lancia LC2
Jaguar XJR-5
Porsche 956
Porsche 930
BMW M1
Rondeau M379C
Alba AR2
Mazda 727C
Lola T616
Templates: (skin tutorial below)
Lancia LC2
Jaguar XJR-5
Porsche 956
Porsche 930
BMW M1
Rondeau M379C
Alba AR2
Mazda 727C
Lola T616
List of car fully PBR compatible with individual region:
-Alba AR2 - All
-Rondeau M379 - All
-Mazda 727 - All
-Lola T616 - All
-BMW M1 - LM1984 #101
-BMW M1 - LM1984 #109
-Porsche 930 - LM1984 #114 (with more headlights)
-Porsche 930 - LM1984 #121 (right seated)
-Porsche 930 - LM1984 #123 (alternate rear wing)
-Porsche 930 - LM1983 #95
-Porsche 934 - WEC1980 #27
-Porsche 934 - WEC1981 #30
-Porsche 934/5 - IMSA1977 #0
-Porsche 934/5 - IMSA1977 #00
-Porsche 934/5 - WEC1977 #6
-Porsche 934/5 - WEC1977 #8
Here are the creators of the rf1 mod named Grand Touring Prototype C (GTPC):
Virtua_LM Juniorteam:
Ady964 (painting)
Amax (archive)
Andrea Stefanoni (car modelling)
Darky (painting)
Discocandy (painting, PR)
Dom[GER] (car modelling)
GreyMatter (car modelling)
HarryCS (car modelling, painting)
Puppeteer (car modelling)
Swiss Hutless (car modelling + physics, painting )
Thinlane T (sounds)
Vassaldfada (sounds)
Vince Klortho (R&D)
Vivemclaren (car modelling)
Zulu (painting)
Special mention here is testdriver Sean Edwards, who sadly died in 2013.
Skin Tutorial
1) Select the car ingame and go to the tuning screen
2) Click on "create dir"
3) Exit the game
4) Go to [...]\rFactor 2\UserData\player\Settings\ directory
Find the model of your car (Porsche 956 in this example) starting with GTPC => GTPC_P956
In this directory, you'll find a new empty directory you've just created ingame "WEC1984_BRUN20" in this example.
5) Put your skin file there with also the upg.ini & all extras window & wing dds.
The name of your files must begin with "Alt" and then it's maximum 12 characters for the rest of the main name.
In this example the name is "Alt_mine" and WEC Porsche 956 come with 3 extras.dds + wing.dds + window.dds as seen on the picture below.
6) Launch the game and return in the tuning sreen of the selected car (on 1st step).
7) Click on variants ">"
Now you can see your new skin if you have followed all the steps. If you are only playing offline, you can stop at this step. (lucky you!)
8) If you're happy with this new car, click on create
9) In the popup fill out ALL fields:
IMPORTANT: In the 'description' field fill in the <Name of the car> <#number>...example "Porsche 956 Mine #20")
DO NOT fill in your 'team name' in 'Description'
Click 'ACCEPT' and then 'BACK' in the lower left corner
Now you can see your new car on the menu as below (if not, try again to create it)
10) Select your car in the menu, go to tuning.
Don't panic if your car isn't perfect at this step, it's normal! Click on "Reload"
11) Exit the game and go back to your player\Settings\GTPC_[...] directory
You'll find your a new created directory, copy-paste again all your dds file in this directory
12) In the laucher, click on "Mas Utility" icon (*1)
Open the .mas file (*2) => it's on the same directory you've just put all your dds files.
Click on "Add files to MAS archive." icon (yellow +) (*3)
Add all the missing .dds files (extras, window & wing)
Click on File => Save
Now your MAS file is OK! (it's the file you'll send automatically to all players when you are online)
PS: DON'T click again on reload or all your extra.dds files will be deleted from the MAS.
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