Yes it's about the speed that the engine loses RPMs, it's way too quick. Whether it's an engine inertia or too much engine braking I can't tell without seeing more data. But Indo believe whatever this is, is contributing to the super unstable rear end and chronic lift off oversteer present in the GTE cars currently.
Well S397 hasn't acknowledged anything here on this issue yet. I send a message to Christopher on Twitter and he said - they will investigate any possible issue, and to post in on the forums .... So... Yeah. Doesn't seem like a fix is happening anytime soon if ever.
As posted earlier in this thread, GoldenBear already created a thread back in August on this issue, and there was a response on discord. This dicussion should have stayed in that thread, IMO.
Every thread is historical, unless you're creating a new one. In this thread I posted screenshots of the response on discord, so if you read this thread you should know S397 did acknowledge something. This may have been clearer if right now we were in the original bug report thread. Why we're here in this new thread instead of that original one, you'll have to ask GoldenBear.
@GoldenBear cheers mate, that's definitely different to what I was able to do with the RSR the other day. *Edit: Well, after 5 mins practice I managed to replicate that sort of start a few times, so maybe it's just more difficult than it was before. *one more note: that was manual clutch, letting it out to maybe 70-80%, then holding there for a good couple of seconds. I doubt the auto clutch can do a good job as it just feeds out.
Yup, it's doable manually, but extremely difficult. I stick with it...this isn't normal.^^ Doing it in practice, when you have all the time of the session, is one thing. Doing it, when it really counts, another deal. These generations and classes race cars aren't build, to make life hard for the driver
For sure, doing it a couple of times in practice doesn't mean I could do it in a race It's fair to point out they don't do standing starts, but if it is more difficult than it was (especially for auto clutch) it will be interesting to see what Marcel (or another dev) says regarding it.
I think this whole thing goes well beyond a clutch issue. Just the BoP update in general, whatever S397 did, DRASTICALLY changed the way the GTE cars drive. This is undeniable. I don't think an explanation as to what changed and why is out of line. Marcel said he's going to address it next week, and im very interested in what he has to say.
They changed it for the RF24 to try and stop everyone working out which car was outright best for Le Mans and having everyone using the same car.
As posted on the "whats happened to rf2" thread. Marcel has acknowledged there are issues with the GTE cars and they are working on resolving them. Head to the other forum for exact quotes from the man himself.
I can confirm that this bug is not fixed. The GTE still bog down when you want to do a burnout for example
The bug is still around, imo anyway. However the handling issues that a lot of us thought could be a trickle down effect of the engine inertia bug been mostly been fixed.