Can someone give me in-depth info about grip system in rF2. Any way to check grip level on the track via in-game HUD or some addons? How many laps has to be done to gain optimum grip level? It's obvious that just after joining the server you can try to make a really good lap, but times would be far from good. After some laps done, you can even make some mistakes and still be much faster than it was just after server join. And the question is how many laps has to be done, to get the best grip? Also I spotted some other strange thing about grip or wind, or idk... After some grip was built up, you can make mistakes at corner exit and loose time at first part of the straight (it's obvious), but then just start to GAIN time at the second part of the straight... WTF? After some more laps done situation happened vice versa. I've made damn good corner exit and quickly gained some time at first part of wellington straight, but in second part of it my delta switched from gaining time to loosing it. Seems I'am missing something about grip\tyres\conditions in rF2 fundamentally. It's not the first qually where fastest guys are SO MUCH faster than overall mass of people. And looking their onboards doesn't open eyes to winning lines, braking points, cuts, etc. Even foot work with brake\gas is mostly on\off.