The "flip" is likely due to several factors (just to name a few):Player numbers yesterday:
LMU 921
rF2 961
That flipped quicker than I expected even
And until recently, even from 2009-2013 it was impossible, because not even Kers had it. The prototypes from 2012-until now cannot even be created in the correct way...Yeah, but that's not what the point is, for F1. Anything since 2013 should be hybrid, and for sure the game not doing that makes doing F1 style racing less realistic.
Limited category, and no matter how much content is released regarding the ACO championships, it will continue to be limited.Player numbers yesterday:
LMU 921
rF2 961
That flipped quicker than I expected even
Exactly, rFactor was made just like 2 as a mod platform, 3 without mods wouldn't even make sense, so rF2 doesn't need a 3, it needs bug fixes and a more complete vehicle system, the fact of having varied cars would leave the simulator further on, this is how it is, LMU serves a specific audience, I love Endurance and even then I can't stick to more than 15 minutes of gaming, a game in a single category tends to fall faster than a varied one, the Unless you are EA and sell the same game every year with ridiculous changes, this way MSG would make a lot of money, but the way things are we are going to have the "Most diverse and dynamic simulator" falling more and more into oblivion every day. Lmu had a not so great graphical improvement and an easier driving system, any car you get drives much easier than in rF2. I see a lot of people saying that even without an update the game won't die, but without constant updates and improvements the most it can become is a Zombie."rF3" will not happen. rF2 was light years ahead of rF1 even when released and jumped even further over its development in 10~ years. If you want to call LMU the rF3 engine, what would it offer over rF2? Its effectively looks and drives identically to rF2. There's simply nothing groundbreaking tech wise for that to make any sense.
When one of the most popular sims of the past 5 years, ACC, has dozens of tracks and cars and the single biggest complaint in their forums is the LACK of more cars and tracks, you can bet the first release of LMU with only the 2023 season included is already a target for the nay-sayers. We have seen interviews where MSG has intimated they may add other properties like ELMS and Asian LM since many of the same cars and circuits are used by all three groups. What we won't see is any hint of an open sandbox. No F1 tracks just because they are F1 tracks, no Nords, none of the American circuits other than Cota/Sebring. No Open wheelers, no DTM, No Touring Cars...get used to that.I'm surprised by the number of people complaining about the limited content of LMU.
It is exactly what it's supposed to be... a sim based on the ACO and WEC race series.
It's a collaboration between the ACO and MSG. There's no way it's ever going to include cars and tracks from other race series.
Going forward we're going to see either a console version - which is where the big market is - or rF3 based on the work done to create LMU. The difference I expect to see though is that any rF3 sim will not be something that will work with mods.
Due to the restricted nature of the cars and tracks that WEC events will feature, it is not possible that the S397 team can change focus? We don't see a continual increase in DLC for ACC.
Exactly, rFactor was made just like 2 as a mod platform, 3 without mods wouldn't even make sense, so rF2 doesn't need a 3, it needs bug fixes and a more complete vehicle system, the fact of having varied cars would leave the simulator further on, this is how it is, LMU serves a specific audience, I love Endurance and even then I can't stick to more than 15 minutes of gaming, a game in a single category tends to fall faster than a varied one, the Unless you are EA and sell the same game every year with ridiculous changes, this way MSG would make a lot of money, but the way things are we are going to have the "Most diverse and dynamic simulator" falling more and more into oblivion every day. Lmu had a not so great graphical improvement and an easier driving system, any car you get drives much easier than in rF2. I see a lot of people saying that even without an update the game won't die, but without constant updates and improvements the most it can become is a Zombie.
Player numbers yesterday:
LMU 921
rF2 961
That flipped quicker than I expected even
"rF3" will not happen. rF2 was light years ahead of rF1 even when released and jumped even further over its development in 10~ years. If you want to call LMU the rF3 engine, what would it offer over rF2? Its effectively looks and drives identically to rF2. There's simply nothing groundbreaking tech wise for that to make any sense.
Once hybrid is there.... what next? There will ALWAYS be something it won't have. Dev time requires money.... and right now, LMU is earning it. Unless they can create more DLC for rfactor 2 (doubtful right now) then we have what we have. Just play it.
rFactor 2 will ALWAYS be incomplete.... for some it will never be in a final state (no matter what anyone says to the contrary).
Hybrid technology is growing in all competitions, we could finally simulate cars that have this technology, is there anything else missing? there was always a lack, but hybrid is now basic, even beamng has it, as already mentioned, and I don't know if it's LMU who is making the money, yesterday and today rF2 had more active users than LMU...
Community as a whole killed any hope of that by savaging rF2 and others not backing ISI to the hilt.
I promised I through trying to get people to help themselves.
But I got to say amazes me though.
Get bagged and insulted for mentioning steam positivity as a way of at least trying to help rF2 and LMU.
Numbers mean nothing, being positive won't help, tell me to relax calm down lol
But most everyone here will use steam figures on everything else to validate or justify their statements.
Hardware, resolution, controllers, VR, player numbers player hours and many more graphs and percentiles are all written in stone.
You can't build ISIMotor3.0 without Gjon's vision, anyone thinks otherwise is in the multiverse.![]()
Interestingly the President/CEO of Motorsport Games flagged the “potentially subscriptions to the race control service” as a one option for revenue in their recent earning call.Using a free online service doesn't pay the devs now does it![]()
The numbers are everything. Anyone who wants rFactor 2 to continue, buy LMU to support S397, and keep playing rFactor 2. It will show S397 there's still interest & customers for rFactor 2.
https://www.overtake.gg/downloads/skin-pack-addon-for-endurance-pack.26217/The recent S397 updates broke my skin pack addons and rendered them once again useless! Presently i believe it's not worth my time to provide update fixes until i see some type of S397 update normalcy!
Interestingly the President/CEO of Motorsport Games flagged the “potentially subscriptions to the race control service” as a one option for revenue in their recent earning call.
https://www.insidermonkey.com/blog/...ings-call-transcript-1284922/#q-and-a-session
Also note the following from the same paragraph...
"Once that’s up and running, and we’ve really got the wheel spinning around our ecosystem, I think the further step will be something we’re quite excited about, which is utilizing the technology from Le Mans Ultimate in a new gaming experience, which is built around driving. That’s certainly one opportunity that we have in front of us."
Does that read a bit like planning for a rF3?