[REL] EnduranceRacingX EGT by URD Update V2 July 2016!

Discussion in 'Vehicles' started by UnitedRacingDesign, Apr 4, 2013.

  1. 2ndLastJedi

    2ndLastJedi Registered

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    Is there even a update coming ?
     
  2. bravotangosix

    bravotangosix Registered

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    Even just some info every other week would be nice. Just a line or two of info would suffice. Not looking anything major. Better than the barren silence we get. Still a great mod though.
     
    Ernie and 2ndLastJedi like this.
  3. RNeves

    RNeves Registered

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    Yup, I guess that we get more attention from groups that do mods for free...

    I wonder if URD even remember they once created this mod...
     
  4. robopuff

    robopuff Registered

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    I recently tried to contact them ... no luck at all :(
     
  5. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Updates are on hold becase there is more work beeing done to rf2, shaders... dx11 is beeing update/improved all the time now.

    In what way did you contact us and about what? Im allways available over emails and i reply them as soon as i can.
     
    Bjørn, bravotangosix, wrxxy and 6 others like this.
  6. robopuff

    robopuff Registered

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    Once via email (reply to a message that I got some time ago), once via web form and recently via facebook chat ;)
     
  7. 2ndLastJedi

    2ndLastJedi Registered

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    So once rF2 comes off beta you will release a update for this?
     
  8. DaVeX

    DaVeX Registered

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    Once shaders and DX 11 will be stable enough you don't need to rework a mod X times..
     
  9. Depco

    Depco Registered

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    Our League is going to be using the EGT mod for its next points series starting August 13th. I was hoping there would be a DX11 update prior to the start of the series. Is there any time table for the update? I know you stated above that the updates are on hold, but how long do you plan on holding up the update? S397 is very close to removing the "Beta" tag from their improvements and DX11, so I would have to say there are not going to be that many shader changes before that happens. Is the problem that you guys used custom shaders to make your cars look so good? Probably not since I have been running DX11 since the beta came out and EGT still look very good on track. The only real annoyance is the super glowy dash.
     
    SimonJ likes this.

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