[REL] EnduranceRacingX EGT by URD Update V2 July 2016!

@rubennaatje don't quote only part of text, I said they have several contracts but at the same time they are working on rF2 mods even if those are low priority right now because they are waiting the big updates for the game are released...
What's wrong with you?
Just keep calm and wait...they stated several times they need time and a more stable platform before releasing next update...in the meantime they are working on other projects too...or do you think they should stop their work just to come here on forums to babysit you?

I quote that part because it should get in the way and it was something that specifically I hadn't heard, I was referencing that in terms of urd communicating that to them, so when he replied with a quote that went over the other stuff I replied with your quote to show what exactly I was referencing.

I do think it's slightly annoying but I I am okay with urd taking the time they need.

I just think it's weird to defend their lack of communication. So I commented about that.

More replies like the last one is what is needed so thanks for that.

Edit: Whoops this was maybe a bit unclear, but I basically meant to say, the partial quote was used to show the part my earlier reply was referencing.

Also saying someone who is calm needs to calm down is very annoying, especially when you're the one asking if something is wrong with someone.
 
Also saying someone who is calm needs to calm down is very annoying, especially when you're the one asking if something is wrong with someone.
Sorry for that, I didn't want to sound rude, keep in mind Eng isn't my native language so I tend to speak as I am used to do in my country.
 
We will leave some games in future for sure and will not build content for them anymore but rF2 is our number one and that will stay that way.
This last bit is surprising, I mean as money is a priority in your line wouldnt it make more sense to put a more popular title first, both AMS and AC which your mods are in are stable enough for mods to be thrown up with little chance that changes will need to be made. RSS is smashing it right now with their mods and id love to see you and them act as rivals to raise eachothers level of quality. In terms of favourite sim or what your jobs are right now I understand putting this first but in terms of business and revenue its money left on the table. I guess you want parity between platforms but the longer you wait the more other modding teams are stealing your thunder.

I'll leave it to your judgement, you team is talented enough that you will find success regardless of the choice you make.
 
This last bit is surprising, I mean as money is a priority in your line wouldnt it make more sense to put a more popular title first, both AMS and AC which your mods are in are stable enough for mods to be thrown up with little chance that changes will need to be made. RSS is smashing it right now with their mods and id love to see you and them act as rivals to raise eachothers level of quality. In terms of favourite sim or what your jobs are right now I understand putting this first but in terms of business and revenue its money left on the table. I guess you want parity between platforms but the longer you wait the more other modding teams are stealing your thunder.

I'll leave it to your judgement, you team is talented enough that you will find success regardless of the choice you make.
I think they are going to leave the games which ended their life cycle...
 
but they support rf2, ams and ac with an experiment in pcars 1. Aside from the experiment all those games are standing strong
AMS is near to v1.5 (end of development), same for AC, Kunos is clearly in a rush to put an end to it (and maybe move to another project...AC2?), Project Cars 2 maybe can ask them to model DLC cars...
 
AMS is near to v1.5 (end of development), same for AC, Kunos is clearly in a rush to put an end to it (and maybe move to another project...AC2?), Project Cars 2 maybe can ask them to model DLC cars...
Well if AC2 is coming earliest they would announce it is at the end of the year or an expo to do with sim racing, games take a ton of time to make, what matters is that right now and at least for the next six months there doesnt seem to be any reason as to why the AC or AMS userbase will take a sharp dive, especially AC as its got by far the largest userbase for moddable sim racing.
 
if i forgot somebody im sorry, i barelly follow others right now who does what. I dont even have time to play rf2 except when doing cars ingame to test them. :)

It's a sad state of affairs that people have to trawl another company's forum to find updates like this. You have abandoned your social media accounts completely, no updates on either FB, Twitter or your website since February; you aren't even replying to people who post questions to you.

It's nice that you're busy accepting money from other contracts. Meanwhile you're ignoring the customers that have bought half finished products, and to make it worse you're still selling them! At least have the decency to update your website with this information so that would-be customers are able to make an informed decision as to whether to purchase or not. What you are doing is shady & unprofessional.
 
It's a sad state of affairs that people have to trawl another company's forum to find updates like this. You have abandoned your social media accounts completely, no updates on either FB, Twitter or your website since February; you aren't even replying to people who post questions to you.

It's nice that you're busy accepting money from other contracts. Meanwhile you're ignoring the customers that have bought half finished products, and to make it worse you're still selling them! At least have the decency to update your website with this information so that would-be customers are able to make an informed decision as to whether to purchase or not. What you are doing is shady & unprofessional.
Actually we are allways available on our email and i have posted that few times on FB. It cant be so hard to email us actually. Sorry but i cant understand that you want us sitting on social networks whole time, you might have the time, we dont.
We answer when we can but i cant be around on FB, twitter for whole time and we sayed that.
 
Hello
this is not a complain, I have all your 4 MODs for RF2 and I enjoy them, but I have a thought
EGT cars should have less max speed VS GT3 but because of a good aerodinamic they should have a better lap time, but I found out they are slowest.
I compared them with Studio397's GT3 and with APEX GT3 and ok, they have a less max speed but they also have a slower corner speed.

Bently for StudioGT3 and Apex, Aston for EGT, default setup and nola D track

EGT VS Studio Bently


EGT VS Apex Bently
 
EGT default setups aren't fast, starting by too much rear wing ;)
Also this era of EGT is slower than GT3 but not by much, you could see that in GT Open.
And finally... it all depends on authors and how much data they have from the cars.
 
Hello
this is not a complain, I have all your 4 MODs for RF2 and I enjoy them, but I have a thought
EGT cars should have less max speed VS GT3 but because of a good aerodinamic they should have a better lap time, but I found out they are slowest.
I compared them with Studio397's GT3 and with APEX GT3 and ok, they have a less max speed but they also have a slower corner speed.

Bently for StudioGT3 and Apex, Aston for EGT, default setup and nola D track

EGT VS Studio Bently


EGT VS Apex Bently

- like i said to another user yes gt3 are not the same of gte
- in the real life there is relatively few differences and not huge differences
- in real life the performance difference is not huge (laptime)
- ok, comparaison in real life is not easy (light differences, light laptimes differences) : so don't compare them in real life OK

But i think we can compare gt3/gte on rf2 even if it is a good simulator. Differences are very very low and it is DIFFERENT MODDERS.

Plus for gt3 S397 IT IS REAL DATA AND ISI/S397 make better cars like modders (sorry for modders).

If S397 makes gte with real data, we can make a real compare but not with mods cars.

Sorry its difficult to express what I want in english ;)
 
EGT default setups aren't fast, starting by too much rear wing ;)
Also this era of EGT is slower than GT3 but not by much, you could see that in GT Open.
And finally... it all depends on authors and how much data they have from the cars.

The C7R and 991 RSR should have the upper hand on most current GT3 cars, honestly...

I made my own tweaked version of these cars... I ended up giving them a little more power - closer to 500 and some more grip to the tyres... They make more sense as such.
 
The C7R and 991 RSR should have the upper hand on most current GT3 cars, honestly...

I made my own tweaked version of these cars... I ended up giving them a little more power - closer to 500 and some more grip to the tyres... They make more sense as such.
Care to share how you do this as I would like to tweak my URD EGT cars
 
If you guys really love Rfactor 2 like you said, why don't you guys try to promote the DX11 content and the game itself by leading the way instead of poor excuses? Rfactor 2 will never be perfect. Charge me money for the updates, I don't care. The DX11 version of the T5 2012/2013 is fine and awesome. Keep doing the same thing for JT5 Shiro, EGT 2015 and PX 2015 packages. Stop the hibernation already.
 
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