Sido Weijer
Registered
@klo-che
Thanks a lot for this mod. I ran the URD EGT mod for years for VEC. Now there's another season over and I decided to give your mod a try. Only tested it for an hour total maybe and so far I like it a lot. Physics are good, engine sounds are good, but there are also a few things I like less which I'd like to mention to hopefully help the mod forward. I'll speak only about the GTE cars.
Hope this helps in any way.
Thanks a lot for this mod. I ran the URD EGT mod for years for VEC. Now there's another season over and I decided to give your mod a try. Only tested it for an hour total maybe and so far I like it a lot. Physics are good, engine sounds are good, but there are also a few things I like less which I'd like to mention to hopefully help the mod forward. I'll speak only about the GTE cars.
- Tire sounds too low in comparison to official content and URD cars - Would be great if you can get the sound levels more or less equal to stock content volume wise, then the user doesn't have to tweak his sound settings to adjust to your mod.
- Adjustable brake pressure - Someone with a 100kg load cell brake pedal will probably not enjoy the same brake pressure as someone with a Logitech pedal set, if you make this adjustable then people can tweak it to their own liking. Also in some cars (Corvette for example) the current brake pressure feels a bit too low; It's currently hard to lock tires in a straight line with 100% braking.
- FFB feels a bit numb compared to Studio 397 and URD cars.
- Tires feel too forgiving past their optimal slip angle. Right now it's possible to go 90 degrees sideways with oversteer and still catch the car with ease (slight exaggeration maybe). When you see GTE cars get serious oversteer in real life footage it looks a lot harder to control.
Hope this helps in any way.