I have a problem with this track. I want to start a race with the AI (LMP3 + GT3). Rolling start. I get in the grid and the AI start to drive at race speed. Lap after Lap after Lap. It never seems to get green. If I jump the rolling lap I get send into the last corner where GT3 crash into me but still no green after the Leader (LMP3) crosses the line. So we still get stuck in the rolling start lap. So no mater if I skip the lap or not it never gets green. Also, i guess because there is no pacecar, we "roll" almost at race speed. Really annoying for such a high quality track
Haven't tried it in this particular track but I've found this issue with several mod tracks where you can't do a rolling or fast rolling start encountering the same problem you are. Not sure what causes it, I'm guessing modders missing to add something when creating the track but hope this gets fixed
Can't believe I only found this track the other day (after longing for it for ages!), a very good conversion but the AI need some work as they're too slow through some corners and as above Rolling Starts are broken. I hope they get some love in the future as I'm loving this track, great work.
Hello?! Any News ? It seems the team plus the two projects (here and Paul Ricard) died quit fast. We still have the issue with the rolling starts. The PR thread seems dead too.
Sorry to be a little off topic but regardless if very few PCs can have that amount of power to handle that number at once as of now, one of my gripes with sims is why none of the modders make use of the maximum of 104 cars without it allowing cars to flood into the pit road, this can be done by expanding the pits into the paddock area like some mod tracks do On rF1, I tried to have that maximum of 101 cars on GSCT's version of Daytona and never had so much fun
Dear The Other Team Thank you for upload the Chang. I enjoy this circuits race in my server. Btw, yesterday I saw the road like a picture in the rain condition. So I turned off "Rain Reflection" in Display settings. Then I was able to resolve that, however the road reflaction was very boring. Would you change the road reflection? Regards. youtube
Assuming you're going to wait for someone to answer instead of trying it: the first post changelog mentions omnilights and night glows. I would say yes.