Hi. some news to let you know a bit.
I'm currently working on Monza 86.
Should be fast to do it but i ask you some more time and patience.
As all of you probably know it

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@doddynco and I, we are working on the complete historical 1986 f1 season.
Doddy is doing a very deep and realistic sound and physics overhaul to all the cars.
If you like my work on the tracks and graphics, you will be impressed with the cars with no doubt
So, i will release the last 3 missing tracks (Monza, Portugal and Mexico ) only when the cars are ready.
We really want to make this mod a good one and as a plug and play ( a bit like my championship edition.)
Then of course, the championship edition will go obsolete. But the championship edition was a very nice learning step for me.
A plug and play means for us that every player could choose any track or car from the mod and still have the same balance.
From AI, graphics, physics, sounds etc...
In other words, if you are matching the pace according to your choosen team with, let say 98% difficulty, you won't need to change it to race with another track or car.
You can do it and keep the ai balance.
I think this is an immersiv braker to have ai be too fast on a track and too slow on another.
Last but not least, the tyres and pit strategies will need to be balanced aswell.
That said, we still need some time to make the whole package but we have good hopes to make it right for you
Cheers and stay tuned !