Bump imaginary in circuit.

Discussion in 'Track Modding' started by Enetmo, Mar 5, 2012.

  1. Enetmo

    Enetmo Registered

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    Another problem more.
    On tracks that are becoming, we have some areas where the car note a bump imaginary, and fly.
    I edited the TDF as it says in the tutorial, I think something better, but still there are some bumps, we thought it is the mod, but we do not clear.
    See if you throw me a help.

    View attachment 1506

    View attachment 1507
     
  2. ethone

    ethone Registered

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    Could you post a screenshot of the wireframe model of the place in question?
     
  3. Enetmo

    Enetmo Registered

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  4. ethone

    ethone Registered

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    I should have been more specific: A screenshot of the wireframe model from the top view. ;)

    Reason I'm asking is because I had a model with too a too small polys throw the car all around the place.
     
  5. Mario Morais

    Mario Morais Registered

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    check the material name, the prefix must be in TDF file..

    all road objects must have HAT and collition..
     
  6. Enetmo

    Enetmo Registered

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  7. ethone

    ethone Registered

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    View attachment 1511
    Two possibilities (unless it's a .tdf error):
    - The poly in the red circle is very small poly with edges close to each other
    - Your triangulation is not too good either. The two edges I marked in blue/yellow are very close together at a very small angle to each other. If the two different end points are differing in height it will create a big step in the surface which might send cars flying.
     
  8. Enetmo

    Enetmo Registered

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    Thanks ethone!
     

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