BTCC Ai roll over at Thruxton

Discussion in 'General Discussion' started by 2ndLastJedi, Mar 2, 2023.

  1. 2ndLastJedi

    2ndLastJedi Registered

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    After hitting the curbs Ai roll over.
     
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  2. sg333

    sg333 Registered

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    Seeing the same at Donington. Not ideal the BTCC cars are flipping over at their 'own' tracks.
     
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  3. The_Bad_Fasterd

    The_Bad_Fasterd Registered

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  4. bobbie424242

    bobbie424242 Registered

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    BTCC AI also sometimes trips on kerbs on the Nords. The higher the AI percentage is, the higher the chances.
     
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  5. Juergen-BY

    Juergen-BY Registered

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    BTTC is a paid Mod?
     
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  6. davehenrie

    davehenrie Registered

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    Paid DLC. Devs in another thread have noted the issue. Tracks are correct, cars have the issue.
     
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  7. 2ndLastJedi

    2ndLastJedi Registered

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    I did a forum search before making this thread but being old I must have missed that one.
    Hopefully seeing its a known issue it will be fixed soon. I don't like having to change .ini files for official paid content.
     
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  8. The_Bad_Fasterd

    The_Bad_Fasterd Registered

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    https://forum.studio-397.com/index.php?threads/btcc-racing-with-ai.73551/#post-1118790

    Theres the thread. I did some changes to the json file and it definitly worked for that specific track. But as another user commented those changes can have averse effects for other tracks so I reset and havent really looked into it any further.

    So yes definitly not ideal that we get paid content in this state…
     
  9. Stevy

    Stevy Registered

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  10. Bernat

    Bernat Registered

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    I think that's out of the question. Even in real life drivers have to watch out for track dangers, and that means curbs too. Cars aren't glued to the track.

    It doesn't happen more often because of the drivers skills, but in simracing we sometimes want to gain some time where we shouldn't, going too fast over dangerous curbs.


     
  11. Juergen-BY

    Juergen-BY Registered

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  12. Coutie

    Coutie Moderator Staff Member

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    Known issue, they seem to roll more at higher AI strength.
     
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  13. davehenrie

    davehenrie Registered

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    See? If you all were 95% PUTZ's like me, then nobody would have a problem. ;)
     
  14. mesfigas

    mesfigas Registered

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    if i remember correct a paid mod TCR2018 by a modder had the same problem where AI roll over when hitting curb
     
  15. DiggerHawk

    DiggerHawk Registered

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    The trouble is the BTCC Ai is so slow that its pointless racing them at lower strength.
     
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  16. MarcG

    MarcG Registered

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    Maybe that's part of the "known issue", I haven't checked but ideally at 100% strength they should have similar lap times to their real life counterparts.
     
  17. AMarkham40

    AMarkham40 Registered

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    Any update on a potential fix for the AI roll over issue? I just purchased a few BTCC cars & all the associated tracks. Great fun but half the field ending up on their lids in a 10 lap race completely takes the fun out of this purchase.
     
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  18. memoNo1

    memoNo1 Registered

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    Unfortunately, Paul is no longer there.
    He had significantly improved communication.
     
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  19. DiggerHawk

    DiggerHawk Registered

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    If I remember correctly I think that the Ai was at about the correct pace at 100% unfortunately the player controlled car is too fast in comparison. I shouldn't be able to out pace the real lap times. Either way not as fun as an experience I would of hoped for.
     
  20. SoloWingX

    SoloWingX Registered

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    I purchased a pack of BTCC cars as they looked very fun to race. I tried them at Silverstone and immediately noticed cars rolling over. This is quite a huge immersion killing issue and it is, of course, ignored by the developers it seems (I mean "known" - helps us a lot). The fact that the issue is present on DLC tracks as well is... troubling. Learned my lesson about buying content for rFactor 2 (again)...
     
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