Sad to say, it crashed at or near the finish. I had wrecked on the final lap and was going to wait until I was certain the race ended. Then, while I was still evaluating the time remaining in the race, rF2 stopped working.
If it crashes, it crashes right after the leader takes the checkers. Main issue is that it doesn't happen all the time, so it's hard to figure out what causes it.
Great work - thx. but crash appens here too - replay off - all settings full except shadows med and refl. low. Tried with Ferrari Challange and just as the leader crosses the line RF stopped workin.
I can confirm the crash on finish as well, we were testing it for an upcoming series and everyone on the server crashed as they crossed the line..
It's something with the corner workers, so if you need it for a series, I can make a version without the workers.
I'd personally prefer it if you could find a fix and release an update, taking corner workers away altogether isn't really the answer when they add to the game itself, thanks.
I would prefer to fix it too, but I've got no idea how. I will keep trying of course, but was offering a version that could be raced now, with no crashes. Sent from my HTC One using Tapatalk
have you asked for help in the modding forum here? plenty of folk in there will no doubt know what the problem is
New version. Let me know if it crashes at the end of a session. https://www.dropbox.com/s/3ao21pwad64upfq/Barber_116.rfcmp?dl=0
Just did a quik online test run..no crashes at session end or on race finish, so far it looks good, we'll be testing the track for the next few days to make sure everything's good to go. Thx for your great work and support of your releases..
Good to hear it didn't crash. I've added the file to make the Indycars use the road configuration, so if you watch the race this weekend and want to do your own version, it should work fine.
Alex' version 1.16 Birmingham is now available on our downloads page. http://simhqmotorsports.com/downloads/