.bik videos/"animations" disabled?

Discussion in 'Track Modding' started by ethone, Feb 22, 2012.

  1. ethone

    ethone Registered

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    I can't get the tv screens I had in rF1 to work in rF2 - are .bik files not being played in the current version of the beta?

    In any case there seems to be something really wrong at my end. I can't get the tv screens to use a frame buffer material either, and I see that mianiak has got that bit working just fine for Sears Point.

    Here are the settings from my attempt at the frame buffer material (T1, Source/Dest: One/Zero, fuji.dds is a full black 4x4 pixel dds): View attachment 1329

    I've tried any combination of Frame Buffer, Render Target and Animation file. I couldn't find a single one that worked.




    Help?
     
  2. mianiak

    mianiak Registered

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    Here is mine, see if it works for you.
     

    Attached Files:

  3. ethone

    ethone Registered

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    Now I'm even more confused than before. I set up my old material the same way yours is. Chose your T1 mult T2 shader instead of my T1 shader. Didn't work. I created a new material and set it up the same way as yours to see if there were some inherited issues. Didn't help. I checked the Instance tab but couldn't see any difference.
    So everything is set up like it should but it still doesn't work?

    My graphical settings:
    View attachment 1331
     
  4. mianiak

    mianiak Registered

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    Yeah, something is not working right there. I shall report it.
     
  5. Devin

    Devin Member Staff Member

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    You didn't check "Animation File" at "Animation Source" ;) check it and be happy with bik videos :D
     
  6. ethone

    ethone Registered

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    Yeah sorry, but that didn't help. The settings I posted were from when I tried the framebuffer material, which doesn't work either.

    I wish I could just check that box and be happy with my bik video, which worked just fine in rF1... :(
     

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