ASR Formula Open Wheel Classic

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I'd like to know what graphic card settings get this kind of screen shot??????????
It certainly doesn't look Photoshopped.
 
I'd like to know what graphic card settings get this kind of screen shot??????????
It certainly doesn't look Photoshopped.

Loading a skin version without MIP maps will help. Not sure if there is an option to turn it the option off to get screen shots.
 
Love it but it has knocked the s#$t out of my fps, 22 cars at monza and getting between 29-60fps but sits in the 30's most of the time. Never had this with any other cars on rf2.
 
 

Today i start works on physic for this car. Also 3D is in beta stage.
 
Love it but it has knocked the s#$t out of my fps, 22 cars at monza and getting between 29-60fps but sits in the 30's most of the time. Never had this with any other cars on rf2.
Do you have AC orPCars? If you do, what fps are you getting with you and 22 A.I. at Monza with similiar graphics specs (max, high, medium, etc.) in those gsmes? Just wondering, because the graphics quality of this car looks quite a bit better than most in rF2 (thank you mod creator :) )

Oh, and in rF2, set AF to 8x instead of 16x, and opponent detail to low or medium. See how thst works out for you fps-wise with 22 opponents. Try also adjusting your max visible vebicles down to 14 or something, that should give you quite good gains as well.
 
i havent tried this mod yet but if it doesnt have scaling LOD configs of course that would explain lower than expected FPS w/ # cars. its the same w/ AC mods.

so glad to see these cars being worked on after the bs that was pulled on f1asr...keep it up guys
 
Do you have AC orPCars? If you do, what fps are you getting with you and 22 A.I. at Monza with similiar graphics specs (max, high, medium, etc.) in those gsmes? Just wondering, because the graphics quality of this car looks quite a bit better than most in rF2 (thank you mod creator :) )

Oh, and in rF2, set AF to 8x instead of 16x, and opponent detail to low or medium. See how thst works out for you fps-wise with 22 opponents. Try also adjusting your max visible vebicles down to 14 or something, that should give you quite good gains as well.

Thanks for the reply Spinelli, I have AC but am unsure of fps as i haven't played it in a while, i haven't used that many ai in it. In rf2 i have all settings maxed and have always had good fps, with the 92 mod and a 30 car grid get a min of around 55fps. What sort of fps do you get with the fezza? I will try your suggestions tonight, thanks.
 
i havent tried this mod yet but if it doesnt have scaling LOD configs of course that would explain lower than expected FPS w/ # cars. its the same w/ AC mods.

so glad to see these cars being worked on after the bs that was pulled on f1asr...keep it up guys

Good point re the lod scaling.

Is anyone else finding this heavy on fps or just me?
 
Only thing I found to complain about are the mirrors.

Very nicely done and thank you for continuing the hard work :cool: I have the same issue whereby my mirrors point to the ground..

What a beast. A real challenge to drive and setup.
 
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Oh my God...

If we get a decent set... doesn't have to be all of course - of these 1991 cars that will be serious trouble to my real life. BTW, would these work in older versions (I think I'm still on 660)?

By coincidence? this is the season we all ran in the original "Grand Prix" game...
 
Awesome physics with nice visuals. Top 3 of my favourite mods :cool:

 
Drove this thing around Lime Rock no chicanes last night, and just like the last time I drove it, after 20-30 laps I was ready for a nap. Just getting too old for all this adrenalin.
(but it was fantastic!) I'll probably forget and do it again.

There are a lot of cars that I love, but none juice me up like this mod. -absolutely none.
 
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