Apex Modding GT3, Emery's base setups

Discussion in 'Vehicles' started by Emery, Jan 1, 2016.

  1. yoss

    yoss Registered

    Joined:
    Nov 4, 2010
    Messages:
    921
    Likes Received:
    2,026
    not really , we look on that thing
     
  2. Emery

    Emery Registered

    Joined:
    Oct 24, 2010
    Messages:
    2,773
    Likes Received:
    1,369
    Apex Modding GT3 v0.935 has obsoleted these setups... new setups coming soon.
     
  3. Emery

    Emery Registered

    Joined:
    Oct 24, 2010
    Messages:
    2,773
    Likes Received:
    1,369
    BMW & Mercedes have new base setups on first page. Confirmed McLaren is still good. Porsche & Ferrari will work, but I'm still poking around for improvements.
     
  4. sg333

    sg333 Registered

    Joined:
    Nov 3, 2010
    Messages:
    1,595
    Likes Received:
    197
    Thanks for your work on these, they are an excellent baseline for those of us with no setup knowledge :)
     
  5. Marc Collins

    Marc Collins Registered

    Joined:
    Jan 11, 2012
    Messages:
    3,167
    Likes Received:
    162
    Haven't tried the M-B set-up yet, but the Z4 set-up is sublime. Thank you so much. Completely transforms this car into a tremendous pleasure to drive and race.
     
  6. samcar304

    samcar304 Registered

    Joined:
    May 6, 2013
    Messages:
    197
    Likes Received:
    24
    Hey everyone o/ I'm a bit of a noob when it comes to setting up a car. i Know some basics but not a lot. I have been getting really bad tire wear using the MP4-12C, So much that the rears or on 93-94% and the fronts are nearly at 70%. I am wondering is there something i can do in the setup to reduce such tire wear and should i also change my driving style accordingly to compensate?
     
  7. Will Mazeo

    Will Mazeo Registered

    Joined:
    Sep 12, 2015
    Messages:
    2,193
    Likes Received:
    1,564
    Is the rain tire in this mod actually usable?
     
  8. cbvta

    cbvta Registered

    Joined:
    Mar 18, 2012
    Messages:
    36
    Likes Received:
    3
    i`m an average racer, dont have a clue about shock settings. has the z06 setup been adjusted for the latest version of this mod?

    even if it hasnt been, this setup is better than mine. thanks.
     
  9. Emery

    Emery Registered

    Joined:
    Oct 24, 2010
    Messages:
    2,773
    Likes Received:
    1,369
    Setup: Increase rear spring/rollbar stiffness so the car oversteers more, move brake bias rearward.
    Driving: Reduce trailbraking, roll through the turn rather than powering through the turn, rotate car mid-turn (I sometimes use the rearward brake bias and drag the brake very, very lightly) so it undershoots the apex and then unwind the steering wheel sooner.
     
  10. Emery

    Emery Registered

    Joined:
    Oct 24, 2010
    Messages:
    2,773
    Likes Received:
    1,369
    I never tested it.
     
  11. Emery

    Emery Registered

    Joined:
    Oct 24, 2010
    Messages:
    2,773
    Likes Received:
    1,369
    Z06 did not seem to be affected by the version change, so I didn't change my base setup.
     
  12. MMartin

    MMartin Registered

    Joined:
    Oct 30, 2010
    Messages:
    515
    Likes Received:
    3
    Hello guys, are the setup on first post updated to 0.935 version?
    Thank you
     
  13. Eddy

    Eddy Member

    Joined:
    Jun 27, 2013
    Messages:
    1,648
    Likes Received:
    393
    Afaik they are
     
  14. davehenrie

    davehenrie Registered

    Joined:
    Jul 6, 2016
    Messages:
    3,448
    Likes Received:
    1,963
    I'm a relatively new user to rf2 so I went back to the first page, sorry for re-hashing what may sound simple to experienced simmers.

    Often advice is presented in terms that folks know, and assume everyone else knows. For example, somebody will say to correct a problem, all you have to do is open the diff. OK, just HOW do you open the diff? A more common word problem is tight/loose from Nascar, or Understeer/Oversteer from other parts of the world. So it makes me happy to read one simple line from the first post.

    2) Increasing slow rebound will add "liveliness", decreasing slow rebound will remove "liveliness.

    A clear explanation AND how to actually move the numbers to achieve the desired results.
    I haven't tried any of your setups yet, but my one foray with the 799 was not very fun, so armed with your setups and advice, I'll see if I can wake that car up. Thanks!
     
  15. Emery

    Emery Registered

    Joined:
    Oct 24, 2010
    Messages:
    2,773
    Likes Received:
    1,369
    Yes.
     
    sherpa25 and rikirk like this.
  16. MMartin

    MMartin Registered

    Joined:
    Oct 30, 2010
    Messages:
    515
    Likes Received:
    3
    Thank you Emery and Eddy.
    I'm testing the mod (waiting for the update...) at Matsusaka (Suzuka). I'm very comfortable with the Emery setups using the ferrari. Not easy to drive the Z4, unstable entering the corner (oversteer) and the Camaro (understeer)...
    I'm tuning the setup, if someone is interested to test please join the server iraceonline.com (I'm IN specially during the evening 22-23 CET), liveracers HERE
     
  17. MMartin

    MMartin Registered

    Joined:
    Oct 30, 2010
    Messages:
    515
    Likes Received:
    3
    It was nice to meet you on track Eddy!
     
  18. Eddy

    Eddy Member

    Joined:
    Jun 27, 2013
    Messages:
    1,648
    Likes Received:
    393
    I feel the same about meeting you. But i regret sharing my setup for the z4 [emoji6] it made you way to fast .......joke mode off
    Glad you liked it
     
  19. Simon Marshall

    Simon Marshall Member

    Joined:
    Dec 26, 2016
    Messages:
    30
    Likes Received:
    13
    Is anyone else finding that the BMW is affected by invisible objects on kerbs, causing catastrophic launches. I'm currently testing it for a new series and thought maybe it was limitted to a certain Donnington track but had the same thing happen at Spa. Anyone else had this? Is it to be expected with a low ride height? Is this likely to ever be tweaked or is it part of the games mechanics? I've never heard of this on any of the other vehicles
     
  20. Bozak

    Bozak Registered

    Joined:
    Nov 22, 2016
    Messages:
    67
    Likes Received:
    51
    Yes it happened to me at Donnington not with Apex but a mod that i'm working on, the problem is the low ride height or the undershadow of the car. Raise the car ride height and problem will be solved.
     
    Simon Marshall likes this.

Share This Page