1.07 currently uploaded in the workshop .
We want say thanks to Willyc for the hard work he made on this update about pbr and others various stuff.
Here the change log :
799 :
- Reduce clipping in cockpit (especially in VR).
- Change front wings so visible in cockpit (may affect damage to wings though).
- Make outside engine sounds louder.
- PBR shader changes, including converting some skins to Albedo maps.
- Wheel shader / graffics tweaks.
- More reflective front light glass.
- Updated night light rendering.
854 :
- Debugged C.T.D When entering a track.
- Reduce clipping in Cockpit camera so you can see more in VR.
- Tweaks to headlights.
- Updated night light rendering.
- PBR shager changes, including converting some skins to Albedo maps.
- Tweaked rim rendering.
Camaro :
- PBR shader changes, including converting some skins to Albedo maps.
- Updated night light rendering.
Sls :
- PBR shader changes, including converting some skins to Albedo maps.
- Tweak shader to make wheels move reflective.
- Light surrounds slightly darker.
- Reduce clipping of drivers arm in Cockpit view.
- Make Mitchelin sticker blur slightly darker.
- Updated night light rendering.
MP4 12C :
- PBR shader changes, including converting some skins to Albedo maps.
- Reduce clipping in cockpit (especially in VR)
- Wheel shader / graffics tweaks.
- Updated night light rendering.
- Tweaked backfire.
Z06R :
- Reduce clipping of roof in cockpit view.
- Increase volume of outside vehicle.
- PBR shaders, skin tweaks to make Albedo / less shadows.
- New style light flares.
- Wheel shader tweaks.
- Updated night light rendering.
Z4 :
- Reduce Clipping in Cockpit view.
- Add inner wheel arches.
- Make front headlights more reflective.
- Fixed small normals problem (creating white square with PBR).
- PBR shaders, skin tweaks to make Albedo / less shadows.
- Updated night light rendering.
Bentley :
- PBR shader changes, including converting some skins to Albedo maps.
- Updated night light rendering.