shadow

  1. D

    Improvement of the shadow system

    One of the main problems with the rF2 graphics engine, IMO, is its shadow system. Indeed, in 100% full graphics setting, what annoys me most is this kind of "visual bug" that have some shadows (related to LODs ??). The shadows are too much aliased, but I found an ultra-efficient solution using...
  2. Kniker97

    SOLVED Strange "breathing" shadows

    I'm trying to perform a track conversion and I have made many progress, but there is something very strange that happens with the shadows. I have tried different cars, but same result. P.S. This happens to all track's shadows Here is the video dimonstration...
  3. Piertaylor

    Static shadow issue

    Hi all, I have a problem with the static shadow of my car. Even if I deleted the relative GMTs, I get a static laterally shadow (see attachments). Also, I'd like to know if the pivot point of tyres, rims, callipers and discs should be set to 0,0,0 or to the center of the object. Thank you! Cheers
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