Hi Bernd, no. not yet. got things running though. still tweaking it. @Tommy78 mind to share the engine file if possible?
Hi Mcflex. thanks for your reply Just tried w skippy.. it doesnt even rev (should it?, even if the transmission isnt working like irl :P). have...
Hi everyone, Tried to develop electric motor with the physics sheet and chris's online tools (the method where you just put the torque numbers...
Hi all, I am wondering about COG and how it is calculated in rf2 physics and represented on ptools. Had a look at some examples. seems like all...
thanks for you reply. tried changes values in radius. didnt work. why would the setting be about radius in TCM anway?
yes and the front is 1.6m in length. im sure there is some variable in the .hdv to make this work.. but i cant find it :(
Hi all, stoked that i got a mod car working with ptools, and editing hdv files. BUT when my car is 'resting', its about 200mm too high and the...
sorry out of topic here but how does one get that suspension in game graphics showing??
Hi Bernd, what i meant by 'mechanical effect' is how the geometric position of the pivot points and location of the damper/spring mounts working...
Thanks for your reply. So i assume that if the mount points for the coilover is not as important, the mechanical effect of the arms affecting the...
Hi all, Ive studied Skipbarber's pushrod's spindle, body, inboard and outboard explanations and i think i understand about the coordinates...
Hi all, just been playing w ptools to simulate suspension hardpoints of my design. However, i found there are conflicts within the .hdv file,...
*edited* stupid post on my part. (overlooked changes needed in .veh) pls remove post. thanks
Hello folks, Been searching online and it seems difficult to find mods as references for cars. Hypercars especially. Also things like TGM files...
Hi all, just got the sim and my g27 wheel works in single player but when i go to DevMode it say 'matching controller file not found' (with the...
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