Thanks, I changed to different shader ind it worked but I prefer billboards anyway. I have another strange issue, my plants seems to be very dark...
I've ticked two sided but it is still transparent from the other side: [ATTACH]
Thank you, chroma blending works perfect :). I have another question, is there any possibility to see the texture on both sides for non billboard...
I have finally managed to create working billboard trees thanks to gMaterial tool but I have a strange issue. When I clone and then attach...
Thank you again, the multi map was too big and it was causing the issues with the road, I adjusted to 1x1m and it is perfect I think :)
Try to open your track in Gmotor Viewer and you will get a error message which might give you some clue of what is missing.
Thanks Coutie, sorry for asking stupid questions but how can I adjust alpha channel? I think I have another problem with that as I didn't map real...
I am working with track edges and I am wondering if is possible to adjust blend pixels directly in 3ds MAX 2017? I am using Specular Map T1 mul...
I am wondering if anyone got access to the old Wiki website? I has been replaced by the new one but there is a lot of info missing. I've been...
Many thanks Sergio, vertex color was black but the alpha was 0. It works now :)
Hello Everyone I have started my new track created in 3ds 2017 and managed to create some road and terrain. I have applied materials as per...
I have connection failed message every time I try to connect
Separate names with a comma.