When I wrote my plug-in for rF1 and the Arduino I soon realised that the SPI was by far the biggest bottle next both on the PC and the Arduino....
Yes I have got a bit carried away with track details. It is 1000 textures, each with shadders and bump mapping and so on. Thanks Mario, I...
Has anyone else hit this texture limit yet? I'm working on a detailed track and have run out of texture slots, I'm at exactly 1000 and can't...
Again thanks for the help. The track is coming on nicely now hopefully by next week I can have the track surface and run off areas complete. (...
Thank you all very much for helping out. Dues to a small lack of forward planning, I had to move most of the infield to allow the addition of...
I'm just laying down the basic track layout and infield at the moment, but it is quite time consuming aligning it all. Is there some magic...
Separate names with a comma.