looks good mastpalermo
lol well done Durge promoting our game to the world And well done Cowboys Chooks to win in 2016 :D
You are doing a great job on this mate
Looking good are you going to release it to the world when you are finished?
Wow where did you get those skins?
spoils the immersion the pitstop does not seem real imho
no it adds to the realism of the sim
Only an essential part of most races :(
Maybe it might be better if Gerald could add it?
Found some more brake temperature ranges 500AssettoCorse v:breakTooHot= v:breakTooCold= v:tireTooHot= v:tireTooCold= 1979_un...
Updated - now in alphabetical order - correct vehicle class - additional cars added 500AssettoCorse v:breakTooHot= v:breakTooCold=...
Thanks for your advice below is a copy of one I have opened. Is the vehicle class for the DW12 "Indycar" ? DefaultLivery="DW12_77.DDS"...
so is the tag the name on one of the mas files in the vehicle folder?
So would the name of the folders be the the vehicle class?
hmm my folder structure is different to yours for some reason documents/rfactor2/Installed/Vehicles in there I find folders for each vehicle...
What is veh? And where is it? What are the upgrade files? And where do I find them?
Where do I find the vehicle class? Gerald can you give me an example of how I would script the different tires?
Okay I just got the brake temperature ranges from Carstats http://www.carstat.viso36.es/. Unfortunately the website has an optimal tyre...
Yep I checked and I don't have a trackmap.dll The message I get when I try to launch the game is the following Core component CoreUI v1.0 is...
Looks good mate :)
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